Редактирование: Pendragon/зеркало
Внимание! Вы не авторизовались на сайте. Ваш IP-адрес будет публично видимым, если вы будете вносить любые правки. Если вы войдёте или создадите учётную запись, правки вместо этого будут связаны с вашим именем пользователя, а также у вас появятся другие преимущества.
Правка может быть отменена. Пожалуйста, просмотрите сравнение версий, чтобы убедиться, что это именно те изменения, которые вас интересуют, и нажмите «Записать страницу», чтобы изменения вступили в силу.
Текущая версия | Ваш текст | ||
Строка 7: | Строка 7: | ||
== Сеттинг == | == Сеттинг == | ||
− | + | Like several other RPGs from Chaosium (most notably ''[[Call of Cthulhu (role-playing game)|Call of Cthulhu]]''), ''Pendragon'' has a literary basis, in this case the fifteenth-century Arthurian romance, ''[[Le Morte d'Arthur]]'', and it studiously avoids fantasy RPG cliches in favor of its source material. This has caused it to become something of a [[cult following|cult]] game, even within the narrow confines of the RPG market. | |
− | + | Adventures are often political, military, or spiritual in nature, rather than [[dungeon crawl]]s, and are often presented as taking place congruently with events from [[Arthurian]] legend. An important part of the game is the time between adventures, during which player characters manage their estates, get married, age, and have children. Typically, the characters will have one adventure per year, and campaigns often carry over across generations, with players retiring their character and taking the role of that character’s [[heir]]. This is quite different from most role-playing games, where one set of characters is played fairly intensively, and there is typically little consideration made of what happens to their family or descendants. The influence of this idea can be seen in the ''[[Ars Magica]]'' RPG, which also encourages stories taking years or decades to unfold (and which is also set in [[medieval]] Europe). | |
+ | |||
+ | The default ''Pendragon'' setting is a pastiche of actual fifth- and sixth-century British history, high medieval history (10th to 15th centuries), and Arthurian legend. The political forces are roughly those actually present in [[sub-Roman Britain]]: Celts fighting Germanic, Irish, and Pictish invaders in the wake of the collapse of Roman authority. Technology and many aspects of culture, however, progress in an accelerated fashion, such that [[King Arthur]]'s Britain is depicted as thoroughly [[feudal]]. Knights bear unique arms, [[joust]] in tournaments, follow chivalric customs, and pursue [[courtly love]]. In effect, many trappings of the milieu in which the Arthurian romances were composed are projected backwards. Many of the campaign events and personalities come from the great mass of Arthurian literature composed from the Middle Ages to the twentieth century. That said, it is possible to run a ''Pendragon'' campaign set firmly in the Dark Ages or in a more fantastic vision of Arthurian Britain. | ||
== Система == | == Система == | ||
− | + | The rules system of ''Pendragon'' is most notable for its system of personality traits and passions that both control and represent the character’s behavior. Otherwise, it uses fairly traditional game mechanics for normal play, based to some degree on the ''[[Basic Role-Playing]]'' (''BRP'') system,<ref>http://www.maranci.net/rqpastold.htm («Basic Role-Playing» entry)</ref> but also has a set of charts and tables for determining what happens to a character’s family in between adventures. The characters' [[ability score]]s are based on ''BRP'' standard, but skills are resolved using d20, rather than d100. | |
− | + | Only the fourth edition of ''Pendragon'' included mechanics for magic and magician characters. All other versions of the game, including the later fifth edition, assumed that the character was a knight or lady and restricted magic to gamemaster-controlled characters. | |
− | + | The first through fourth editions allowed random character generation of characters from a wide variety of cultures of Great Britain and western Europe, which was expanded by later supplements. The fifth edition supports only point-based creation of young landholding knights from the default homeland of [[Salisbury]], which was a preferred option in the third and fourth editions as well. The supplement ''Book of Knights and Ladies'', self-published by Greg Stafford in 2008,<ref>http://weareallus.com/pendragon/kandlmainpage.html</ref> allows creation of more diverse characters for fifth edition. | |
== Дополнения == | == Дополнения == | ||
Строка 27: | Строка 29: | ||
* «Perilous Forest» («Гибельный лес») — о Камбрии, королевстве на шотландской границе; | * «Perilous Forest» («Гибельный лес») — о Камбрии, королевстве на шотландской границе; | ||
* «Savage Mountain» («Дикие горы») — об Уэльсе. | * «Savage Mountain» («Дикие горы») — об Уэльсе. | ||
+ | |||
+ | {{stub}} | ||
== Примечания == | == Примечания == |