Fantasy Games Unlimited — различия между версиями

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'''Fantasy Games Unlimited''' is a [[role-playing game]] company mostly active during the late [[1970s]] and [[1980s]].
 
'''Fantasy Games Unlimited''' is a [[role-playing game]] company mostly active during the late [[1970s]] and [[1980s]].
  
Founded in 1975 by Scott Bizar the firsts publications were '''Gladiators''' and '''Royal Armies of the Hyborean Age'''. The company then published role playing games from freelancers.
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Founded in 1975 by Scott Bizar, the first publications were '''Gladiators''' and '''Royal Armies of the Hyborean Age'''. The company then published role playing games from freelancers.
  
FGU stopped its activities in 1987 but keep the copyright over its publications.
+
FGU stopped its activities in 1987 but kept the copyright over its publications.
  
A reasonable generalization would be to say that although a lot of FGU's output mirrored more mainstream Role playing games by bigger companies (usually TSR) they were almost inevitably more detailed and complicated e.g. [[Aftermath!]] vs TSR's [[Gamma World]] or [[Space_Opera_(game)|Space Opera]] vs [[Traveller_(role-playing_game)|Traveller]].  Despite/because of their complexity they are remembered with affection by many.
+
A reasonable generalization would be to say that; although a lot of FGU's output mirrored more mainstream Role Playing Games by bigger companies (usually TSR) they were almost inevitably more detailed and complicated e.g. [[Aftermath!]] vs TSR's [[Gamma World]] or [[Space_Opera_(game)|Space Opera]] vs [[Traveller_(role-playing_game)|Traveller]].  Despite or because of their complexity they are remembered with affection and still played with enthusiasm by many of them.
  
 
==Publications==
 
==Publications==

Версия 07:57, 21 апреля 2006

Fantasy Games Unlimited is a role-playing game company mostly active during the late 1970s and 1980s.

Founded in 1975 by Scott Bizar, the first publications were Gladiators and Royal Armies of the Hyborean Age. The company then published role playing games from freelancers.

FGU stopped its activities in 1987 but kept the copyright over its publications.

A reasonable generalization would be to say that; although a lot of FGU's output mirrored more mainstream Role Playing Games by bigger companies (usually TSR) they were almost inevitably more detailed and complicated e.g. Aftermath! vs TSR's Gamma World or Space Opera vs Traveller. Despite or because of their complexity they are remembered with affection and still played with enthusiasm by many of them.

Publications

External links