Слаад — различия между версиями

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{{Раса
 
{{Раса
| название = Слаады
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| название = Слаади
 
| картинка = [[Файл:Slaadi_MM35_PG230.jpg|270px]]
 
| картинка = [[Файл:Slaadi_MM35_PG230.jpg|270px]]
 
| описание = '''Зелёный, красный и серый слаады'''
 
| описание = '''Зелёный, красный и серый слаады'''
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Ещё один повелитель слаади, '''Вартл''' (Wartle), появился в сборнике [[приключение|приключений]] «Tales of the Outer Planes» (1988).
 
Ещё один повелитель слаади, '''Вартл''' (Wartle), появился в сборнике [[приключение|приключений]] «Tales of the Outer Planes» (1988).
  
=== [[Advanced Dungeons & Dragons 2|Advanced Dungeons & Dragons, вторая редакция]] (1989—1999) ===
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=== [[Advanced Dungeons & Dragons 2|Advanced Dungeons & Dragons, вторая редакция]] (1989—1999 гг.) ===
 
Синий слаад, смертельный слаад, серый слаад, зелёный слаад и красный слаад появились в «Monstrous Compendium Outer Planes Appendix» (1991)<ref>LaFountain, J. Paul. Monstrous Compendium Outer Planes Appendix. [[TSR, Inc.]], 1991.</ref> и были перепечатаны в [[Monstrous Manual]] (1993)<ref>Stewart, Doug, и др. [[Monstrous Manual]]. [[TSR]], 1993.</ref>. Тот же набор слаади был помещён в бестиарии для сеттинга [[Planescape]] — «[[Planescape Monstrous Compendium Appendix]]» (1994)<ref>Varney, Allen, и др. [[Planescape Monstrous Compendium Appendix]]. [[TSR]], 1994.</ref>
 
Синий слаад, смертельный слаад, серый слаад, зелёный слаад и красный слаад появились в «Monstrous Compendium Outer Planes Appendix» (1991)<ref>LaFountain, J. Paul. Monstrous Compendium Outer Planes Appendix. [[TSR, Inc.]], 1991.</ref> и были перепечатаны в [[Monstrous Manual]] (1993)<ref>Stewart, Doug, и др. [[Monstrous Manual]]. [[TSR]], 1993.</ref>. Тот же набор слаади был помещён в бестиарии для сеттинга [[Planescape]] — «[[Planescape Monstrous Compendium Appendix]]» (1994)<ref>Varney, Allen, и др. [[Planescape Monstrous Compendium Appendix]]. [[TSR]], 1994.</ref>
  
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Детёныш красного слаада и юный красный слаад появились в № 77 журнала [[Dungeon]] (ноябрь 1999 г.).
 
Детёныш красного слаада и юный красный слаад появились в № 77 журнала [[Dungeon]] (ноябрь 1999 г.).
  
=== Dungeons & Dragons 3.0 edition (2000—2002) ===
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=== [[Dungeons & Dragons 3.0]] (2000—2002 гг.) ===
The blue slaad, death slaad, the gray slaad, the green slaad, and the red slaad appear in the Monster Manual for this edition (2000).<ref>[[Monte Cook|Cook, Monte]], [[Jonathan Tweet]], and [[Skip Williams]]. ''[[Monster Manual]]'' ([[Wizards of the Coast]], 2000)</ref>
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Традиционный комплект из пяти слаади появился в «[[Monster Manual]]» (2000)<ref>[[Monte Cook|Cook, Monte]], [[Jonathan Tweet]], [[Skip Williams]]. [[Monster Manual]]. [[Wizards of the Coast]], 2000.</ref>.
  
The slaadi and their role in the planes are detailed in this edition’s ''Manual of the Planes'' (2001).<ref>[[Grubb, Jeff]], David Noonan, and [[Bruce Cordell]]. ''[[Manual of the Planes]]'' ([[Wizards of the Coast]], 2001)</ref> The '''black slaad''' and the '''white slaad''' appeared in the ''Epic Level Handbook'' (2002).
+
Слаади и их роль на планах были детально описаны в «[[Manual of the Planes]]» (2001)<ref>[[Grubb, Jeff]], [[David Noonan]], [[Bruce Cordell]]. [[Manual of the Planes]]. [[Wizards of the Coast]], 2001.</ref> В «[[Epic Level Handbook]]» (2002) появились чёрный слаад (black slaad) и белый слаад (white slaad). В № 306 журнала [[Dragon]] (апрель 2003 г.) описывается гормель (gormeel)<ref>Thomasson, Chris. «Killing Cousins.» [[Dragon]] № 306.</ref>. В книге «[[Fiend Folio]]» (2003) появился грязевой слаад (mud slaad)<ref>Cagle, Eric, [[Jesse Decker]], [[James Jacobs]], [[Erik Mona]], Matt Sernett, Chris Thomasson, [[James Wyatt]]. [[Fiend Folio]]. Wizards of the Coast, 2003.</ref>.
  
The '''gormeel''' appeared in ''Dragon'' #306 (April 2003).<ref>Thomasson, Chris. «Killing Cousins.» ''[[Dragon (magazine)|Dragon]]'' #306 ([[Paizo Publishing]], 2003)</ref>
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=== [[Dungeons & Dragons 3.5]] (2003—2007 гг.) ===
 +
Всё те же пять традиционных слаадов были описаны в новом варианте [[Monster Manual]] (2003).
  
The '''mud slaad''' appears in the ''Fiend Folio'' (2003) for this edition.<ref>Cagle, Eric, [[Jesse Decker]], [[James Jacobs (game designer)|James Jacobs]], [[Erik Mona]], Matt Sernett, Chris Thomasson, and [[James Wyatt (game designer)|James Wyatt]]. ''[[Fiend Folio]] (Wizards of the Coast, 2003)</ref>
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В № 101 журнала [[Dragon]] (август 2003 г.) появился новый повелитель слаади — Базим-Горам Огненосец (Bazim-Gorag the Firebringer). Позже он фигурировал в книге [[Champions of Ruin]] (2005) для сеттинга [[Forgotten Realms]]<ref>[[Eryc L. Boyd|Boyd, Eric L]], Jeff Crook, Wil Upchurch. [[Champions of Ruin]]. [[Wizards of the Coast]], 2005.</ref>.
  
=== Dungeons & Dragons 3.5 edition (2003—2007) ===
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=== [[Dungeons & Dragons 4]] (с 2008 г.) ===
The blue slaad, death slaad, the gray slaad, the green slaad, and the red slaad appear in the revised Monster Manual for this edition (2003).
+
Слаади (теперь «слаады») были описаны в [[Monster Manual]] (2008)<ref>Mearls, Mike, Stephen Schubert, [[James Wyatt]]. [[Monster Manual]]. [[Wizards of the Coast]], 2008.</ref>.
 
 
Another new slaad lord, '''Bazim-Gorag the Firebringer''', first appeared in ''Dungeon'' #101 (August 2003). Bazim-Gorag later appeared in the [[Forgotten Realms]] book, ''[[Champions of Ruin]]'' (2005).<ref>Boyd, Eric L, Jeff Crook, and Wil Upchurch. ''Champions of Ruin'' ([[Wizards of the Coast]], 2005)</ref>
 
 
 
=== Dungeons & Dragons 4th edition (2008-) ===
 
The slaadi, pluralised as slaads, appear in the Monster Manual for this edition (2008).<ref>Mearls, Mike, Stephen Schubert, and James Wyatt. ''[[Monster Manual]]'' ([[Wizards of the Coast]], 2008)</ref>
 
  
 
== Cultural impact ==
 
== Cultural impact ==

Версия 21:40, 15 февраля 2011

Слаади
Slaadi MM35 PG230.jpg
Зелёный, красный и серый слаады
ОбликГуманоидные жабоподобные существа различной окраски
РостРазличный в зависимости от разновидности
ВесРазличный в зависимости от разновидности
ХарактерАгрессивный, хаотичный
СистемаDungeons and Dragons
МирЛимбо


Слаад (slaad), мн. «слаади» (slaadi) или (в 4-й редакции D&D) «слаады» (slaads) — вымышленная раса разумных существ, напоминающих гигантских гуманоидных жаб различных цветов, фигурирующая в ролевой системе Dungeons and Dragons.

История описаний

Создание и лицензирование

Слаади были придуманы Чарльзом Строссом (Charles Stross) для его колонки «Fiend Factory» в журнале «White Dwarf».[1]. Позднее они были собраны вместе с рядом других монстров, впервые представленных в журнале, в книге Fiend Folio. Tome of Creatures Malevolent and Benign (1981), изданной TSR UK, английским отделением TSR, Inc. Стросс писал о создании этих существ, что они были инспирированы его давним прочтением книг Лавкрафта, и что в слаадах он хотел передать приверженность абсолютному хаосу и извращённое чувство юмора[1].

С момента своего появления слаади были объектом шуток у игроков в D&D из-за их жабоподобного облика, который был особенно подчёркнут на ранних иллюстрациях. С появлением сеттинга Planescape TSR сделала попытку создать менее комичный и более устрашающий облик слаади, в котором преобладали бы черты существ чистого хаоса. Эта концепция в изображении была унаследована от Planescape третьей редакцией D&D[2].

Слаади входят в число так называемых «Product Identity», принадлежащих Wizards of the Coast, и на них не распространяется действие Open Gaming License[3].

Advanced Dungeons & Dragons (1977—1988 гг.)

Синий слаад (blue slaad), смертельный слаад (death slaad), зелёный слаад (green slaad), серый слаад (grey slaad) и красный слаад (red slaad) были представлены в первом издании «Fiend Folio» (1981) наряду с их правителями, которым были Ссендам, повелитель безумных (Ssendam, Lord of the Insane) и Йгорл, повелитель энтропии (Ygorl, Lord of Entropy)[4]. Эд Гринвуд в своей рецензии на «Fiend Folio» для журнала Dragon назвал слаади «достойным дополнением для любой кампании»[5].

Слаади и их роль на планах подробно описана в первом издании «Manual of the Planes» (1987)[6]

Ещё один повелитель слаади, Вартл (Wartle), появился в сборнике приключений «Tales of the Outer Planes» (1988).

Advanced Dungeons & Dragons, вторая редакция (1989—1999 гг.)

Синий слаад, смертельный слаад, серый слаад, зелёный слаад и красный слаад появились в «Monstrous Compendium Outer Planes Appendix» (1991)[7] и были перепечатаны в Monstrous Manual (1993)[8]. Тот же набор слаади был помещён в бестиарии для сеттинга Planescape — «Planescape Monstrous Compendium Appendix» (1994)[9]

Йгорл и Ссендам описывались в № 221 журнала Dragon (сентябрь 1995 г.) вместе с двумя новыми повелителями слаади: Чоурстом, повелителем случайности (Chourst, Lord of Randomness) и Реннбуу, повелителем цветов (Rennbuu, Lord of Colors)[10].

Детёныш красного слаада и юный красный слаад появились в № 77 журнала Dungeon (ноябрь 1999 г.).

Dungeons & Dragons 3.0 (2000—2002 гг.)

Традиционный комплект из пяти слаади появился в «Monster Manual» (2000)[11].

Слаади и их роль на планах были детально описаны в «Manual of the Planes» (2001)[12] В «Epic Level Handbook» (2002) появились чёрный слаад (black slaad) и белый слаад (white slaad). В № 306 журнала Dragon (апрель 2003 г.) описывается гормель (gormeel)[13]. В книге «Fiend Folio» (2003) появился грязевой слаад (mud slaad)[14].

Dungeons & Dragons 3.5 (2003—2007 гг.)

Всё те же пять традиционных слаадов были описаны в новом варианте Monster Manual (2003).

В № 101 журнала Dragon (август 2003 г.) появился новый повелитель слаади — Базим-Горам Огненосец (Bazim-Gorag the Firebringer). Позже он фигурировал в книге Champions of Ruin (2005) для сеттинга Forgotten Realms[15].

Dungeons & Dragons 4 (с 2008 г.)

Слаади (теперь «слаады») были описаны в Monster Manual (2008)[16].

Cultural impact

The word «slaad» has been used to describe frog-like monsters in the Yamara comic, and the webcomic Shadowgirls, which uses the word «slaad»[17] to describe a race of monsters.[18] In Rich Burlew’s Order of the Stick webcomic, when a character grew frustrated by the traditional Good-versus-Evil «shoulder angel» debate, he attempted to consult Law versus Chaos, with a Slaad representing the latter.[19] In a later installment of the comic, a Chaotic Evil character expresses surprise at only two shoulder devils instead of one devil and one angel appearing; as he has no Good or Lawful sides whatsoever, the devils explain that the character has only them and the slaad.[20]

Slaadi have appeared in 3rd-party game sourcebooks such as the Tome of Horrors from Necromancer Games. It was parodied in the HackMaster Hacklopedia of Beasts, published by Kenzer & Company. The plot of the Downer series of graphic novels by Kyle Stanley Hunter, published by Diamond Comic Distributors,[21][22] revolves around a slaad-created artifact.

Depiction

In the D&D game slaadi are native to the Outer Plane of Limbo. As such they are of the outsider type, being composed of the essence of their home plane. Encountered on most other planes they also receive the extraplanar subtype. Slaadi are almost always chaotic neutral except for the death slaadi, which are usually chaotic evil and the gormeel slaadi, which are usually lawful neutral.

In the various D&D products in which they are presented, slaadi are described as frog or toad-like humanoids. Within that rough characterization they have a wide range of forms depending on subtype, and often corresponding to their rank in society. Size also varies between the different subtypes, from human sized to several feet taller than human sized.

Society

In various editions of D&D the slaadi have been depicted as having a complex social system bound up in the relationship and reproductive cycles of the various subtypes. Some subtypes dominate others, though as slaadi are creatures of chaos, such domination occurs not through a regimented hierarchy, but by brute force. In earlier D&D editions a symbol of power was embedded in each slaad’s forehead, and non-magical tattoos on the forehead represented achievements and status.[23] The latter physical characteristics do not appear in 3rd and later editions of D&D. In earlier editions of D&D the slaad were divided only into red, blue, green, gray and death subtypes. 3rd Edition D&D added the mud, and epic level white and black subtypes. In all editions the slaad have been dominated by the Slaad Lords, Ssendam and Ygorl.

Red and blue slaadi reproduce by infecting living hosts. The red do so by implanting eggs beneath their victim’s skin which grow into a baby blue slaad that eats the host from within. The blue infect the host with a lycanthropy-like disease that slowly transforms them into a red slaad. Despite being the means of producing the other slaad type, reds and blues despise one another. If either a red slaad or blue slaad infects an arcane spellcaster, the host will spawn a green slaad, superior to its parent in that it may cast spells. A green slaad, upon reaching its hundredth year of life, will retreat into isolation for the duration of about a year. Upon its return it has transformed into a smaller, but more powerful grey slaad, which focus more on spell-casting than most other slaadi. Some grey slaadi undergo an unnamed, mysterious ritual, which transforms them into death slaadi. Death slaadi possess amazing magical and physical might, but eschew focusing on the former, as the greys do, being bent more on perpetuating slaughter and death. As such, death slaad tend more towards an evil alignment than do most other slaadi. If the death slaad survives a century, it turns into the white slaad.[24] And if the white slaad survives a century, it turns into a black slaad in the manner of its preceding transformations. The black slaad is the most powerful slaad, excluding the slaad lords.[25] The reproductive cycle of mud slaadi is not detailed.[26]

The Spawning Stone is the primordial home of the slaadi, located in «a realm of their greatest dominion», and drifting about Limbo. The passage of the stone generates currents in the raw chaos-stuff of the plane, and slaadi are able to follow these currents «upstream» to the Stone’s location. In the mating season, each race of slaad converges on the Spawning Stone, wresting the Stone away from the previous group, so that they may fertilize each others' internal egg sacs, and carry away the seed-like fertilized eggs for later implantation into host bodies. Sometimes, however, young slaadi are produced right there at the stone because the slaadi implant each other in their mating frenzy. Thus, dead adult slaadi routinely float about the stone until destroyed by the chaos of Limbo. True slaadi are described as beings of ultimate chaos who have no set form. Only the Slaad Lords Ssendam and Ygorl are representative of this type. Somehow they affected the 'Spawning Stone' to prevent the emergence of slaadi more powerful than them, which keeps the slaadi within the aforementioned groups. Although anomalies do slip through in the chaos, they have less variety, and less chance of being more powerful than the Slaad Lords.[27] One such anomaly is the Gormeel Slaad, which is a subtype introduced in an article in Dragon (magazine)[28] as a large, mutant variety «born from the Spawning Stone», and escaping the notice of Ygorl and Ssendam. They are lawful in alignment, serving as allies and sometimes mounts of the githzerai against other slaadi.

Slaad Lords

Slaad Lords are the defacto rulers of the Slaadi race. Though true to their chaotic nature they often do not appear anything like other Slaadi. Known slaad lords include Ygorl, Lord of Entropy; Ssendam, Lord of Madness;[29] Chourst, Lord of Randomness; Rennbuu, Lord of Colors; and Wartle.

Famous Slaadi

Forgotten Realms, The Erevis Cale trilogy

In Paul S. Kemp's early trilogy, the main antagonist known as the Sojourner has 4 slaadi henchmen that he refers to as his «children» named Azriim, Dolgan, Eleura and Serrin. In the books they appear to be bound to the sojourner, and serve as a constant foe to Erevis Cale and his companions as they try to thwart the sojourner. They are all green slaadi and have been granted various powers by the sojourner. They can cast magic, shapeshift, heal at a very fast rate, and have telepathy. They all tend to choose a human form that suits their taste and only transform back into their slaad forms at certain occasions, mostly when they feed or fight. azriim (the leader) chooses a half drow form with 2 different color eyes, dolgan chooses a cormyrean warrior (basically a big human) and is the dumb brute of the gang, Serrin is dark and assassin-like and chooses a slender human. Their true slaad forms are green, very large, scaled reptiles, with powerful legs, long claws, and sharp teeth. During the series the sojourner, with the power to destroy worlds at a whim, transforms dolgan and azriim into gray slaadi as a reward. They are portrayed as a mix between a moth and reptile, and have the ability to fly. They are later transformed into death slaadi, which are portrayed as their original reptilian slaad form, with slightly altered physical features. Their most notable trait is that they appear almost see-through and have much stronger abilities. The slaadi in this trilogy are intelligent, most probably from the sojourner’s tampering with them while they were in their eggs.

Xanxost

Xanxost is a blue slaad with a penchant for exploring the planes, explaining their secrets to everyone interested, and eating whatever he can catch, particularly mephits. He appears as a character in the Planescape accessories Faces of Evil: The Fiends and The Inner Planes. Both of these books are written as if they were created by someone within the Planescape setting, and within that writing style, both books have an 'editor' who collected the investigations and opinions of various planar creatures on the topic at hand. Xanxost is one such character. «Though his mannerisms are often odd, his information is always reliable».[30]

In Faces of Evil he is one of the 'authors' of the section on tanar'ri, and in The Inner Planes he 'wrote' the section on the Quasielemental Plane of Steam. Xanxost seems less chaotic than other slaadi in that he can write a mostly coherent piece of text, though his nature still shows through in his writing style, with many wanderings off-topic (mostly to the subject of food), repetitions of earlier remarks, and a seeming inability to count. Xanxost is referred to as «it» in Faces of Evil, which makes some sense given the unusual nature of slaadi reproduction, but as «he» in The Inner Planes.

Zgotar

Zgotar, a death slaad, appears in Scott Bennie’s «Threshold of Evil» adventure in Dungeon Magazine #10. The primary villain of that adventure, Azurax Silverhawk, has been officially placed in the Forgotten Realms campaign setting.[31] However, Zgotar also appeared in Castle Greyhawk (1987) in an adventure scenario also written by Scott Bennie. In addition, Azurax is called a «plane-wandering archmage»[31] and Old Empires said he has only recently purchased his property in the Hills of Maerth.

Slaadi in other media

  • In The Order of the Stick #68, a tiny slaad appears above bard Elan’s shoulder, representing the 'chaotic' side of his conscience, along with the customary angel and devil and a modron that spouts binary code representing 'lawful.' Chaotic evil ranger Belkar is said to have a similar slaad in 'The Order of the Stick #435.
  • Slaadi were illustrated in the Counter Collection II from Fiery Dragon Production.

References

Шаблон:Reflist

Additional reading

  • Burlew, Rich. Order of the Stick: Dungeon Crawlin' Fools. (Giant in the Playground Games, 2005).
  • Greene, Scott. Tome of Horrors. (Necromancer Games, 2002).
  • Hunter, Kyle. Downer: Fool’s Errand. (Diamond Comic Distributors, 2008).
  • Pozas, Claudio, and Ryan Nock, James Bell, Michael Johnstone. Counter Collection II. (Fiery Dragon Production, 2002).

Шаблон:D&D creatures

Примечания

  1. 1,0 1,1 Интервью с Чарльзом Строссом на SevenDead.com. Ссылка проверена 28 января 2008 г.
  2. Rausch, Allen. The History of Dungeons & Dragons, Part V, GameSpy.com. 19 августа 2004 г. Ссылка проверена 28 января 2008 г.
  3. Frequently Asked Questions на D20srd.org
  4. Don Turnbull и др. Fiend Folio. TSR, Inc., 1981.
  5. Ed Greenwood. «Flat taste didn’t go away». Dragon № 55, стр. 6-9 (ноябрь 1981 г.)
  6. Jeff Grubb. Manual of the Planes. TSR, Inc., 1987.
  7. LaFountain, J. Paul. Monstrous Compendium Outer Planes Appendix. TSR, Inc., 1991.
  8. Stewart, Doug, и др. Monstrous Manual. TSR, 1993.
  9. Varney, Allen, и др. Planescape Monstrous Compendium Appendix. TSR, 1994.
  10. Bonny, Edward. «The Dragon’s Bestiary: Lords of Chaos.» Dragon № 221.
  11. Cook, Monte, Jonathan Tweet, Skip Williams. Monster Manual. Wizards of the Coast, 2000.
  12. Grubb, Jeff, David Noonan, Bruce Cordell. Manual of the Planes. Wizards of the Coast, 2001.
  13. Thomasson, Chris. «Killing Cousins.» Dragon № 306.
  14. Cagle, Eric, Jesse Decker, James Jacobs, Erik Mona, Matt Sernett, Chris Thomasson, James Wyatt. Fiend Folio. Wizards of the Coast, 2003.
  15. Boyd, Eric L, Jeff Crook, Wil Upchurch. Champions of Ruin. Wizards of the Coast, 2005.
  16. Mearls, Mike, Stephen Schubert, James Wyatt. Monster Manual. Wizards of the Coast, 2008.
  17. http://shadowgirlscomic.com/?p=139
  18. http://shadowgirlscomic.com/?p=145
  19. http://www.giantitp.com/comics/oots0068.html
  20. http://www.giantitp.com/comics/oots0435.html
  21. Слаад
    ISBNISBN 1601250223
  22. Слаад
    ISBNISBN 1601251068
  23. Слаад
    Год1994
    ISBNISBN 1560768622
  24. Слаад
    Год2002
    ISBNISBN 0786926589
  25. Слаад
    Год2002
    ISBNISBN 0786926589
  26. Слаад
    Год2003
    ISBNISBN 0786927801
  27. Слаад
    Год2001
    ISBNISBN 0786918500
  28. Thomasson, Chris (April 2003). «Killing Cousins: Githzerai Hit Squads». Dragon (306): 52–58.
  29. Слаад
    Год2002
    ISBNISBN 1-58846-112-2
  30. The Inner Planes (ISBN 0-7869-0736-3) p. 104
  31. 31,0 31,1 Bennie, Scott. Old Empires (TSR, 1990)
  32. Forgotten Realms: Demon Stone Gets Hollywood Talent, IGN.com, May 24, 2004. Retrieved January 28, 2008.
  33. Ryan Davis, "Review of Forgotten Realms: Demon Stone, " GameSpot (December 13, 2004).