Список престиж-классов D&D 3.x — различия между версиями
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− | + | Это список [[престиж-класс]]ов из официальных изданий [[Wizards of the Coast]] по '''[[D&D 3.0]]''' и '''[[D&D 3.5]]'''. | |
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− | ! | + | ! Престиж-класс !! Источник !! Стр. !! Описание |
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|abolisher || LoM || 182 || The abolisher is a crusader against that which taints, usurps, and replaces the ordered nature of things with alien desires and monstrous needs. | |abolisher || LoM || 182 || The abolisher is a crusader against that which taints, usurps, and replaces the ordered nature of things with alien desires and monstrous needs. | ||
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Версия 11:59, 24 ноября 2011
Это список престиж-классов из официальных изданий Wizards of the Coast по D&D 3.0 и D&D 3.5.
_Список
Престиж-класс | Источник | Стр. | Описание |
---|---|---|---|
abolisher | LoM | 182 | The abolisher is a crusader against that which taints, usurps, and replaces the ordered nature of things with alien desires and monstrous needs. |
aburant champion | CM | 50 | A warrior who dabbles in abjuration magic. |
acolyte of the ego | TM | 204 | By learning to speak their own truenames, acolytes of the ego strive to unlock hidden powers lost to the cosmos. |
acolyte of the skin | CAr | 19 | Acolytes of the skin seek to gain power by replacing their skin with that of a demon's. |
acolyte of the skin | TB | 43 | Acolytes of the skin seek to gain power by replacing their skin with that of a demon's. |
agent retriever | EL | 24 | Finding items, especially long-lost ones, is an agent retriever's specialty. |
Aglarondan griffonrider | Una | 18 | Soaring above the Yuirwood and the coasts of Aglarond, the famed Aglarondan griffonriders are an elite force of aerial knights who serve the Simbul and defend their homeland against attack. |
Akodo champion | OA | 220 | Akodo champions are the leaders of the mighty army of the Lion clan. |
alchemist savant | MoE | 53 | The alchemist savant excels in the capacity to break down the normal barriers that lie between alchemy and magic, between potion and alchemical fluid, between science and art. |
alienist | CAr | 21 | Alienists deal with powers and entities from terrifyingly remote reaches of space and time. |
alienist | TB | 45 | Alienists deal with powers and entities from terrifyingly remote reaches of space and time. |
anarchic initiate | CP | 17 | The anarchic initiate is more than a wilder; he is an initiate to the truth that underlies the wildness in the depth of his being. |
ancient master | SK | 159 | Those yuan-ti who grow mightier of mind and gain additional psionic powers are called ancient masters. |
anima mage | TM | 50 | Anima mages see vestiges as mere tools, no different from spell component pouches or a wand of fireball. |
animal lord | CAd | 22 | Each animal lord forms a bond with one group of animals. |
animal lord | MW | 43 | Each animal lord forms a bond with one group of animals. |
anointed knight | BE | 49 | The anointed knight is a holy soldier who has taken great pains to learn the intricacies of alchemy in order to become a more capable combatant. |
apostle of peace | BE | 51 | The apostle of peace is an advocate for nonviolent resolution of conflict. |
arachne | FP | 182 | Arachnes are priestesses of Lolth who have risen to the pinnacle of drow society, worshiping Lolth only for the power she grants. |
arachnomancer | DrU | 65 | By discarding the religious traditions dominating drow culture, the arachnomancer finds a different way to serve the Weaver of Webs. |
Arboreal Guardian | Gh | 19 | Within the Spirit Wood are the Arboreal Guardians, men and women dedicated to protecting and ministering the living repositories of elf and half-elf spirits. |
arcachnomancer | Und | 28 | Many creatures of the Underdark are drawn to the power of the spider and that of the master of spiders -- the arachnomancer. |
arcane archer | DMG | 176 | The arcane archer is a warrior skilled in using magic to supplement her combat prowess. |
arcane devotee | FRCS | 40 | Arcane devotees complement the divine magic of a church's clerical leaders and are among the most important and respected members of a deity's following. |
arcane devotee | PG | 48 | Arcane devotees complement the divine magic of a church's clerical leaders and are among the most important and respected members of a deity's following. |
arcane hierophant | RW | 108 | Arcane hierophants wield a blending of arcane magic and divine magic with a heavy emphasis on nature and the elements. |
arcane trickster | DMG | 177 | Arcane tricksters combine their knowledge of spells with a taste for intrigue, larceny, or just plain mischief. |
arcane trickster | TB | 47 | Arcane tricksters combine their knowledge of spells with a taste for intrigue, larceny, or just plain mischief. |
archmage | DMG | 178 | The most advanced practitioners of arcane magic are frequently archmages. |
archmage | FRCS | 41 | The archmage gains strange powers and the ability to alter spells in remarkable ways, but must sacrifice some of her spell capability to master these arcane secrets. |
ardent dilettante | PlH | 55 | A diversity of interests and a moderate level of ability in one skill can lead one to become an ardent dilettante. |
argent fist | FE | 70 | Only a precious few possess the focus, the dedication, and the physical prowess to master the abilities of the argent fist, but few enemies can stand against those who do. |
argent savant | CAr | 24 | The argent savant regards spells that evoke or apply magical force as the noblest and most fascinating spells at her disposal. |
ashworm dragoon | Sa | 66 | Ashworm dragoons have formed a bond with a single ashworm that is so strong that it is almost an extension of their wills. |
assassin | DMG | 180 | The assassin is the master of dealing quick, lethal blows. |
astral dancer | PlH | 63 | A few skilled combatants learn to take advantage of conditions on the Astral Plane. |
atavist | RE | 133 | The discipline of an atavist strengthens his bond to the ancestral spirit and to all other kalashtar that have embraced their unique heritage. |
auspician | FP | 184 | Auspicians, who manipulate luck as if it were the strings of a worn mandolin, give credence to their claims. |
avenging executioner | CS | 24 | Relentless and inventive, these stalkers wield psychology as deftly as their weapons. |
bane of infidels | MW | 46 | The bane of infidels is the leader of a xenophobic tribe. |
battle maiden | OA | 34 | Battle maidens are the stuff of wonder and legend, an order of mounted female samurai whose swift, fearless attacks are renowned throughout the world. |
battle scion | UA | 164 | This prestige class is for the wielders of legendary weapons made for the hands of fighters, barbarians, rangers, monks, and the occasional paladin. |
battle trickster | CS | 28 | The battle trickster engages in combat not only to defeat enemies but to impress them with martial and acrobatic prowess. |
battlerager | Rac | 178 | Dwarven battleragers, or kuldjargh ("axe idiots"), are legendary berserker warriors who can enter a battle frenzy through ritualist singing. |
battlesmith | RS | 97 | A battlesmith is a skilled dwarf armorer and weaponsmith who uses her experience in battle, as well as her masterful weaponsmithing and armorsmithing abilities, to create deadly items for her kinsmen to wield in defense of their homes. |
Bayushi deceiver | OA | 225 | The Bayushi are charged with the dirtiest work in the empire. |
bear warrior | CW | 16 | Bear warriors, through a special relationship with bear spirits, literally adopt a bear's strength in the rage of battle, actually transforming into bears while they fight. |
bear warrior | OA | 36 | Bear warriors, through a special relationship with bear spirits, literally adopt a bear's strength in the rage of battle, actually transforming into bears while they fight. |
beast heart adept | Du | 48 | By attuning himself to the bestial urges of dungeon creatures, he learns to form powerful bonds with a small number of monsters. |
beastmaster | CAd | 26 | A beastmaster feels more at home among the animals of nature than fellow sentient beings. |
beholder mage | LoM | 42 | Through ritual destruction of its central eye, a beholder can learn to channel and use magic much more quickly and efficiently than can almost any other race. |
beholder mage | Mon | 21 | Through ritual destruction of its central eye, a beholder can learn to channel and use magic much more quickly and efficiently than can almost any other race. |
beloved of Valarian | BE | 53 | The beloved of Valarian are women who have foresworn the love of mortals to dedicate themselves entirely to the unicorn deity Valarian. |
bereft | TM | 208 | The bereft are a group of truenamers who devote themselves to mastering the word of unmaking, a powerful component of Truespeech purportedly able to unravel creation. |
berserk | DD | 201 | Berserks are warriors who dress themselves in bearskins, taking advantage of the fear most people have for wild animals and inviting the wild rage of the animal into the warrior's body. |
Black Blood cultist | CR | 44 | Black Blood cultists are savage fighters whose natural attacks become more fearsome as they increase in level. |
black blood hunter | PG | 177 | Malar grants exceptional power to those who supplement their bestial level of evil with truly vile acts. |
black dog | Dra | 95 | Travelers might hear tales of a secret society within House Ghallanda, a cabal of vigilante assassins who specialize in the use of poison. |
black flame zealot | CD | 21 | Trained in unholy rites, the black flame zealots use stealth, divine magic, and the zeal of fanaticism to destroy those who have given offense to their god. |
Black Flame zealot | Una | 21 | Trained in the rites of Kossuth's temple, the Black Flame zealots use stealth, divine magic, and the zeal of fanaticism to destroy those who have given offense to the Lord of Flames. |
blackguard | DMG | 181 | The blackguard is the quintessential black knight. |
blade bravo | RS | 99 | Blade bravos are gnomes who learn the ways of the rapier. |
blade dancer | OA | 37 | To blade dancers, the sword is more than a weapon -- it is an ally, a friend, a spirit companion. |
blade of Orien | Dra | 99 | The blade of Orien is a soldier who uses her Mark of Passage to gain a tactical edge in combat. |
bladesinger | CW | 17 | Bladesingers are elves who have blended art, swordplay, and arcane magic into a harmonious whole. |
bladesinger | Rac | 179 | Bladesingers are elves who have blended art, swordplay, and arcane magic into a harmonious whole. |
bladesinger | TB | 49 | Bladesingers are elves who have blended art, swordplay, and arcane magic into a harmonious whole. |
blighter | CD | 23 | Blighters bring desolation wherever they tread. |
blighter | MW | 48 | Blighters bring desolation wherever they tread. |
blood magus | CAr | 26 | Blood magi are deceased spellcasters who gain an understanding of blood's importance when returned to life. |
blood magus | TB | 50 | Blood magi are deceased spellcasters who gain an understanding of blood's importance when returned to life. |
bloodclaw master | ToB | 96 | A bloodclaw master embraces the animal within to a degree that it becomes external, partially transforming him into the beast from which the discipline was inspired. |
bloodhound | CAd | 28 | A bloodhound tracks down wrongdoers and brings them to whatever justice awaits them. |
bloodhound | MW | 49 | A bloodhound tracks down wrongdoers and brings them to whatever justice awaits them. |
bloodscaled fury | Dr | 86 | A bloodscaled fury is a dragon whose rage surpasses that of a human barbarian as the barbarian's rage surpasses a child's tantrum. |
bloodstorm blade | ToB | 100 | Other martial adepts rightfully look with wonder upon those who learn the bloodstorm style. |
bonded summoner | MH | 16 | He who learns to leash the furies of the Elemental Planes is known as a bonded summoner. |
bone collector | Gh | 21 | A bone collector is a person who draws personal power from the destruction of undead. |
bone knight | FN | 117 | Bone knights are Karrn patriots, living protectors who fight alongside the undead legions of their land. |
breachgnome | Rac | 181 | A breachgnome is a mighty gnome who is skilled in fighting in cramped conditions. |
brimstone speaker | TM | 212 | Brimstone speakers regard the secret language of truenames as nothing less than a gift from the gods. |
cabinet trickster | RE | 139 | Cabinet tricksters are the changeling agents of the Cabinet of Faces. |
cancer mage | BV | 52 | The cancer mage makes quick, poisonous attacks and then retreats. |
candle caster | TB | 52 | Also called "spell chandlers," these specialists fill their time fashioning candles, both for esthetics and for power. |
Cannith wand adept | Sh | 162 | The Cannith wand adept is an artificer or other spellcaster who specializes in mastering wands. |
cataclysm mage | EH | 58 | Cataclysm mages seek after Eberron's most powerful mysteries, long lost to the past. |
cavalier | CW | 19 | Representing the ultimate in mounted warfare, the cavalier is the quintessential knight in shining armor. |
cavalier | SF | 12 | Representing the ultimate in mounted warfare, the cavalier is the quintessential knight in shining armor. |
cavelord | Und | 30 | A passion for the narrow, dim ways of the world burns in the breast of the cavelord. |
cavestalker | DrU | 68 | The Underdark's most dangerous predators are not its horrific monstrosities, but rather they are the deadly cavestalkers who move effortlessly through a jungle of living rock. |
celebrant of Sharess | PG | 178 | Celebrants of Sharess are seducers and warriors, hedonists and pious champions of good. |
celestial mystic | BE | 55 | Celestial mystics seek to attain ultimate unity with the perfect good. |
cerebremancer | XPH | 141 | Cerebremancers access both the arcane mysteries of spellcasting and the psionic powers of the mind. |
chameleon | RD | 111 | Chameleons are dilettantes in every class and masters of none. |
champion of Corellon Larethian | RW | 113 | The champion of Corellon Larethian is a noble elf fighter, an elf knight or lord who can stand up to any orc or human warrior. |
champion of Gwynharwyf | BE | 56 | The champion of Gwynharwyf is a mortal barbarian who strives to emulate her sublime balance of fury and reserve while retaining a focus on good. |
chaotician | PlH | 61 | Chaoticians seek to enjoy the beauty of the unpredictable, and by seeking to emulate the philosophy of chaos in their actions, they create a fabulous journey through life in which nothing is a bore. |
child of night | TM | 117 | They prefer to call themselves "black transmogrifists," but most know them as children of night. |
church inquisitor | CD | 26 | The church inquisitor uncovers taint within the church and cuts it away. |
church inquisitor | DF | 51 | The church inquisitor uncovers taint within the church and cuts it away. |
cipher adept | PlH | 58 | Seamless integration brings the cipher adept bliss. |
Citadel elite | Sh | 163 | The elite agent of the Citadel is the best of the best, saved for the most dangerous, most important assignments or granted latitude to serve the King and Crown as he sees fit. |
cloaked dancer | CS | 31 | The cloaked dancer dances into the hearts and minds of her audience, beguiling those around her with boundless charm and careful dance moves, leaving her victims in a state of ecstasy even as she kills them. |
cloud anchorite | Fr | 52 | The cloud anchorite seeks a way to achieve immortality while maintaining life and awareness. |
cognition thief | PG | 174 | A cognition thief's subtle ability to worm her way into a target's very consciousness makes her the ultimate secret agent. |
coiled cabalist | SK | 161 | Standing apart from the priests of Sseth but careful never to draw their collective ire by openly opposing them, the members of the Coiled Cabal pursue the arcane arts largely in secrecy. |
combat medic | HB | 99 | The combat medic keeps her allies alive and tends to the fallen on the front lines of battle. |
combat trapsmith | CS | 34 | Combat trapsmiths can litter a battlefield or dungeon with devices of their own cunning design. |
consecrated harrier | CD | 28 | The consecrated harrier acts as a bounty hunter for her religion or organization. |
consecrated harrier | DF | 52 | The consecrated harrier acts as a bounty hunter for her religion or organization. |
contemplative | CD | 30 | Contemplatives devote their lives to cultivating a greater closeness with their deities. |
contemplative | DF | 54 | Contemplatives devote their lives to cultivating a greater closeness with their deities. |
corrupt avenger | HH | 88 | A corrupt avenger accepts any cost to have his vengeance, even to the forfeit of his very soul. |
cosmic descryer | EL | 26 | The cosmic descryer is interested in the infinite variety of the planes and fascinated by the different layers of the multiverse. |
court herald | PF | 108 | The court herald prestige class is a modified version of the loremaster prestige class, which is described in the Dungeon Master's Guide. |
cragtop archer | RS | 101 | Cragtop archers train their eyes and minds to find target at great distances, and to quickly compensate for wind, movement, and other factors that affect shots of such difficulty. |
crimson scourge | Ci | 92 | The crimson scourge is a tough and efficient tracker who specializes in dealing painful but ultimately nonlethal wounds. |
Crinti shadow marauder | ShS | 23 | Crinti shadow marauders combine the physical prowess of master rider with the stealth of the most cunning shadowdancers. |
cryokineticist | Fr | 54 | The cryokineticist is the master of cold psionic energy. |
cultist of the Shattered Peak | LE | 10 | Cultists of the Shattered Peak possess skill at arms, stealth, and a smattering of ancient lore. |
Cyran avenger | FN | 86 | These survivors of the Day of Mourning seek to uncover the cause of the cataclysm and avenge their people against the architects of the Mournland. |
Cyre scout | Dra | 101 | Cyre scouts combine the creative traditions of House Cannith with the ability to survive in the most hazardous environments. |
daggerspell mage | CAd | 31 | Daggerspell mages work to perfect a unique fighting and spellcasting (arcane) style that relies on wielding a pair of daggers at all times. |
daggerspell shaper | CAd | 36 | Daggerspell shapers work to perfect a unique fighting and spellcasting (druid) style that relies on wielding a pair of daggers at all times. |
Daidoji bodyguard | OA | 215 | The Daidoji concentrate on defensive maneuvers and a style of fighting that induces their opponents to defeat themselves. |
dark hunter | CW | 20 | Dark hunters specialize in hunting down and eliminating creatures in the dark, twisting caves of the Underdark. |
Dark Lantern | FN | 68 | The Dark Lanterns serve the crown of Breland as spies and assassins. |
dark scholar | ShG | PG11 | Dark scholars are arcanists who have delved deeply into texts regarded as too revolutionary or too dangerous for others. |
Darkmask | LD | 33 | Darkmasks strike a balance between their faith and their skills at stealth. |
darkrunner | LoM | 186 | Darkrunners devote their lives to traveling the haunted underground depths. |
darkwood stalker | CW | 23 | Some elves train as elite hunters of orcs; these hunters are called darkwood stalkers. |
dawncaller | RS | 103 | Dawncallers are goliath bards responsible for guarding their tribe throughout the night. |
deadgrim | MoE | 57 | The deadgrim are an elite faction with in the Red Watchers, a new organization of undead hunters within Karrnath. |
death delver | HH | 93 | The death delver is that rare individual, who, rather than fearing and avoiding death, delves as deeply into its mysteries as he can, to better understand and eventually gain some small power over it. |
death's chosen | LM | 41 | If chosen by his would-be undead master, a death's chosen serves as the master's living minion. |
Deathwarden chanter | Gh | 23 | The Deathwarden chanters are the most prestigious, respected, and mysterious members of the dwarven Deathwarden clan. |
deep diviner | Und | 32 | Deep diviners are intimates of the earth and all that it hides. |
deepstone sentinel | ToB | 105 | The Stone Dragon discipline traces its roots back to an ancient order of dwarves that used the power of the earth to enhance their combat style. |
deepwarden | RS | 105 | Deepwardens are dwarves who serve as a living early warning system against threats from both the environment and other creatures. |
deepwood sniper | MW | 52 | A deepwood sniper is patient, careful, quiet , and deadly accurate. |
defender of Sealtiel | BE | 58 | Defenders of Sealtiel are sworn to uphold the ideals of Sealtiel, which includes fighting off forces of evil when they assault good. |
defiant | PlH | 44 | Defiants take the teaching of the Athar to heart in a way that grants them tremendous powers against those who claim to wield divine might. |
demonbinder | DrU | 72 | The demonbinder draws the essence of demons into herself to acquire their power. |
demonologist | BV | 54 | A demonologist is a mortal who has devoted his life to the study of demons. |
demonwrecker | EDP | 168 | Spellcasters specializing in demon eradication can gain great fame and prestige -- if they survive long enough. |
Deneith warden | Dra | 105 | The Deneith warden is devoted, body and soul, to the apprehension of lawbreakers wherever they are found. |
dervish | CW | 25 | The dervish epitomizes speeds, quickness, and abandon. |
devoted defender | SF | 13 | The devoted defender is a professional guardian. |
diabolist | BV | 56 | A diabolist does not serve devils -- she wants to be one. |
diamond dragon | DM | 30 | The boldest of the sages study the link between gem dragons and psionics, learning to tap into what they refer to as the draconic psionic collective. |
dirgesinger | LM | 43 | Dirgesingers voice melodies not of celebration and joy, but of sorrow and grief. |
disciple of Ashardalon | Dr | 87 | Disciples of Ashardalon bind fiendish spirits to their own hearts, eventually taking on the characteristics of demonic spawn themselves. |
disciple of Asmodeus | BV | 57 | A disciple of Asmodeus uses his power and influence to learn secrets, which in turn gains him more power. |
disciple of Baalzebul | BV | 58 | A disciple of Baalzebul uses deceit and trickery to get what she wants. |
disciple of Dispater | BV | 60 | A disciple of Dispater is a warlike general of evil. |
disciple of Mammon | BV | 60 | A disciple of Mammon takes what she wants any way she can. |
disciple of Mephistopheles | BV | 62 | A disciple of Mephistopheles wields hellfire as his weapon. |
disciple of the eye | RDr | 75 | As a disciple of the eye, you know the messages that the eyes alone can impart. |
disciple of the word | TM | 216 | Disciples of the word are intellectual warrior monks who, through a deeper understanding of their truenames, transcend the limits of their mortal form. |
disciple of Thrym | Fr | 56 | Aside from predictions of Ragnarok, disciples of Thrym spend a large portion of their time undermining those who serve Thor and Loki, the deities who conspired against Thrym. |
dispassionate watcher of Chronepsis | Dr | 89 | Taking the role of observers rather than active participants, dispassionate watchers of Chronepsis remain aloof from the events of the world. |
divine agent | MP | 24 | The divine agent is a specially selected agent of her deity, and she acts in the service of that power or deity. |
divine champion | FRCS | 42 | Divine champions are mighty warriors who dedicate themselves to their deity's cause, defending holy ground, destroying enemies of the church, and slaying mythical beasts and clerics of opposing faiths. |
divine champion | PG | 49 | Divine champions are mighty warriors who dedicate themselves to their deity's cause, defending holy ground, destroying enemies of the church, and slaying mythical beasts and clerics of opposing faiths. |
divine crusader | CD | 33 | The divine crusader embodies devotion and dedication to a chosen deity. |
divine disciple | FRCS | 43 | Divine disciples interpret the divine will, act as teachers and guides to other members of the clergy, and arm lay followers of their deity with the power of their patron. |
divine disciple | PG | 51 | Divine disciples interpret the divine will, act as teachers and guides to other members of the clergy, and arm lay followers of their deity with the power of their patron. |
divine emissary | EL | 27 | Deities have need of powerful servants, many of whom are epic clerics, paladins, and other characters. |
divine oracle | CD | 34 | Some mortals hear the words of deities; these can be divine oracles. |
divine oracle | DF | 56 | Some mortals hear the words of deities; these can be divine oracles. |
divine prankster | RS | 107 | These gnomes embrace Garl's methods of teaching through harmless object lessons and dedicate their lives to acting as his agents in the world. |
divine seeker | FRCS | 44 | The divine seeker infiltrates dangerous places to rescue prisoners, reclaim stolen relics, or eliminate enemy leaders. |
divine seeker | PG | 52 | The divine seeker infiltrates dangerous places to rescue prisoners, reclaim stolen relics, or eliminate enemy leaders. |
doomdreamer | RT | 162 | Doomdreamers are the elite among the ranks of the cult of Tharizdun. |
doomguide | FP | 186 | Doomguides belong to an elite order of spellcasting warriors in service to the Judge of the Damned. |
doomlord | PlH | 47 | The doomlord's life holds the greatest appeal for fighters and barbarians who enjoy smashing and destroying. |
dracolexi | RDr | 79 | As a dracolexi, you try to understand that primordial vocabulary by devoting yourself to the study of ancient dialects and languages, hoping to discover how certain Draconic words were once uttered. |
dracolyte | Dr | 122 | The dracolyte takes up worship of the draconic gods. |
dragon ascendant | Dr | 90 | Dragon ascendants seek to transcend the limitations of material existence so as to become nothing less than deities. |
dragon descendant | DM | 34 | A secret monastic order, dragon descendants tap into the power of their draconic heritage to call on their ancestors in times of need. |
dragon devotee | RDr | 84 | Some individuals feel the call of dragons more strongly, which may lead them into an attempt to awaken their blood and bring those traits to the fore. |
dragon disciple | DMG | 183 | Dragon disciples use their magic as a catalyst to ignite their dragon blood. |
dragon disciple | TB | 55 | Dragon disciples use their magic as a catalyst to ignite their dragon blood. |
dragon lord | DM | 38 | A dragon lord is the general at the head of an army, the emperor at the helm of an empire, or the warleader who dominates a battlefield. |
dragon prophet | MoE | 63 | The dragon prophet is a member of one of the "lesser races" who shares the dragons' ambitious goal of understanding the complex and convoluted draconic Prophecy. |
dragon rider | DCS | 77 | Dragon riders develop a strong bond with their mounts that allows the two to work together. |
dragon samurai | MH | 18 | Dragon samurai are dedicated warriors, members of a special, self-selected class who revered dragonkind and emulate dragons' ferocious martial abilities to the point of taking on some draconic traits. |
dragonheart mage | RDr | 88 | The dragonheart mage is perfect for the dedicated spellcaster who wishes to embrace the power of dragon blood while still advancing in magical expertise. |
dragonkith | Dr | 123 | Dragonkith are creatures that serve and aid dragons. |
dragonmark heir | ECS | 73 | Dragonmark heirs have the ability to improve the dragonmarks they have manifested, as well as to develop additional abilities related to their dragonmarks. |
dragonrider | Dr | 124 | Dragonriders soar through the clouds atop a draconic steed. |
dragonslayer | Dr | 125 | Dragonslayers combat dragons. |
dragonsong lyrist | Dr | 127 | The dragonsong lyrist taps into the power of dragonsong. |
dragonstalker | Dr | 128 | The dragonstalker uses stealth and guile to combat dragons. |
dread commando | HB | 103 | Dread commandos are the elite scouts and strike force of a well-trained mercenary band. |
dread fang of Lolth | DrU | 76 | The dread fangs of Lolth are elite soldiers who fight for the drow matriarchs. |
dread pirate | CAd | 39 | A dread pirate has mastered every aspect of larceny on the high seas. |
dread pirate | SaS | 5 | A dread pirate has mastered every aspect of larceny on the high seas. |
dread witch | HH | 98 | The dread witch is a spellcaster who manipulates fear as readily and effectively as other casters manipulate magic itself. |
dreadmaster | FP | 188 | Dreadmasters seek to rule absolutely, preferably through terror and domination. |
drow judicator | Und | 33 | A mortal imbued with fiendish cruelty, the drow judicator is a knight most foul. |
drunken master | CW | 27 | By weaving and staggering about as if inebriated, drunken boxers avoid many blows. |
drunken master | SF | 14 | By weaving and staggering about as if inebriated, drunken boxers avoid many blows. |
duelist | DMG | 185 | The duelist is a nimble, intelligent fighter trained in making precise attacks with light weapons. |
duelist | SF | 17 | The duelist is a nimble, intelligent fighter trained in making precise attacks with light weapons. |
dungeon delver | CAd | 42 | In many ways, the dungeon delver is the ultimate adventuring rogue. |
dungeon delver | SaS | 7 | In many ways, the dungeon delver is the ultimate adventuring rogue. |
Duraak'ash | Dra | 107 | A duraak'ash is an implacable foe who uses her Mark of Finding to form a link to her prey: a bond that grants her benefits both during the hunt and in the inevitable battle at its end. |
durthan | Una | 22 | Durthans are an order of spellcasters who tap into the darker spirits of Rashemen. |
dwarven defender | DMG | 186 | The defender is a sponsored champion of a dwarven cause |
dweomerkeeper | FP | 189 | Dweomerkeepers are Mystra's shepherds, safeguarding the Weave against threats to its integrity. |
earth dreamer | RS | 110 | Earth dreamers move within the ancient dreams of the mountains, attuning themselves to their power and mastering strange abilities over the earth. |
ebon saint | CP | 22 | The ebon saint lives in the darkness, but seeks to exposehis enemies to the light. |
Ebonmar infiltrator | Ci | 79 | The infiltrator is a master of stealth and deception, an interpreter, and an escape artist. |
ectopic adept | CP | 26 | Ectoplasm is the preferred medium of creation for the ectopic adept, and his mind serves as the mold, kiln, and wheel upon which his works are turned. |
effigy master | CAr | 30 | The effigy master is an expert in the imitation of true life. |
Eldeen ranger | ECS | 74 | An Eldeen ranger learns special techniques and abilities that help him to fulfill the goal of his sect. |
eldritch disciple | CM | 53 | A multiclass warlock and divine spellcaster. |
eldritch knight | DMG | 187 | Studying the martial and arcane arts to equal degree, the eldritch knight is a versatile combatant. |
eldritch theurge | CM | 57 | A multiclass warlock and arcane spellcaster. |
elemental archon | FP | 190 | Elemental archons are servants of powerful, seemingly uncaring elemental forces who want to once and for all tip the balance in favor of their chosen element. |
elemental master | Dr | 92 | Elemental masters strive to attain the purity of perfect attunement with both the energy of their breath weapons and the elemental nature of their core. |
elemental savant | CAr | 32 | Elemental savants study the basic building blocks of existence -- air, earth, fire, and water -- learning to harness their powers. |
elemental savant | TB | 57 | Elemental savants study the basic building blocks of existence -- air, earth, fire, and water -- learning to harness their powers. |
elemental scion of Zilargo | MoE | 68 | The elemental scion of Zilargo attempts to understand the true nature of the elements through bizarre methods. |
elemental warrior | PlH | 65 | The elemental warrior sees that great strength comes from focusing on the most basic aspects of reality. |
elocater | XPH | 142 | Elocaters are renowned for their agile combat stratagems, using their knowledge of motion and space to set themselves up for quick attacks against slower opponents. |
elven high mage | Rac | 182 | Elven high mages are the masters of creating their own epic spells -- mythals that can grow to engulf entire cities. |
emancipated spawn | SS | 75 | Those spawn of undead who find themselves free of their masters can begin to recall their former lives and a measure of redemption. |
emissary of Barachiel | BE | 59 | The emissaries of Barachiel are peacemakers, diplomats, and evangelists, as well as staunch opponents of evil and corruption. |
enlightened fist | CAr | 34 | Enlightened fists master the use of touch spells, creating new forms of combat with their fists. |
enlightened spirit | CM | 60 | A warlock who takes on celestial characteristics. |
entropomancer | CD | 36 | Entropomancers gain attunement to the great nothingness they say lies at the center of the universe. |
ephemeral exemplar | LM | 53 | Ephemeral exemplars are paragons of incorporealness. |
epic arcane archer | EL | 17 | The epic arcane archer is a living extension of the bow, capable of achieving wonders of archery that cause lesser beings to gape in awe. |
epic assassin | EL | 18 | The epic assassin flits from shadow to shadow, lying in wait until his target is vulnerable, then striking like a cobra. |
epic blackguard | EL | 19 | The epic blackguard is a twisted reflection of the epic paladin, radiating evil power from every pore of his body. |
epic dwarven defender | EL | 20 | The epic dwarven defender becomes the very definition of immovable object. |
epic infiltrator | EL | 28 | The epic infiltrator is an agent of espionage, an undercover operative, and sometimes a saboteur. |
epic loremaster | EL | 20 | If the epic loremaster doesn't know something, it probably isn't worth knowing. |
epic psion | EL | 22 | The epic psion has evolved his inborn mental abilities, achieving mental mastery of lesser mentalities. |
epic psychic warrior | EL | 23 | The epic psychic warrior is a meld of mental and martial prowess. |
epic shadowdancer | EL | 21 | While the epic assassin udes the shadows, the epic shadowdancer becomes the shadows, indistinguishable from the darkness cloaking her. |
escalation mage | FE | 52 | By giving themselves over to the Shadow and focusing on the dark side of magic, these arcane spellcasters learn how to bargain with their god to make their spells more effective -- for a price. |
eternal blade | ToB | 109 | An eternal blade is an elf who learns a variety of exotic fighting maneuvers with the aid and advice of the spirit of a mighty, ancient elf warrior. |
eunuch warlock | OA | 38 | Eunuch warlocks must be arcane spellcasters of significant ability, and they are often sorcerers rather than wu jen. |
evangelist | CD | 39 | Evangelists travel the world proclaiming their devotion to a particular deity, pantheon, or religious doctrine. |
Evereskan tomb guardian | PG | 53 | The Evereskan tomb guardians are on hand to ensure that the defenses of the tombs are very good indeed. |
exalted arcanist | BE | 61 | Exalted arcanists gain access to spells that channel celestial energy. |
exemplar | CAd | 44 | An exemplar focuses her energy on improving the skills she possesses until she can perform them with fluidity, grace, and art. |
exorcist of the Silver Flame | ECS | 77 | Exorcists of the Silver Flame lead the Church of the Silver Flame's efforts in combating extraplanar threats. |
exotic weapon master | CW | 30 | The only real requirement for exotic weapon master is commitment and perseverance. |
exotic weapon master | MW | 53 | The only real requirement for exotic weapon master is commitment and perseverance. |
extreme explorer | ECS | 79 | The extreme explorer is the iconic action hero of Eberron. |
eye of Gruumsh | CW | 31 | An orc or half-orc who heeds the call to serve Gruumsh in his image can become an eye of Gruumsh. |
eye of Gruumsh | MW | 54 | An orc or half-orc who heeds the call to serve Gruumsh in his image can become an eye of Gruumsh. |
eye of Horus-Re | PG | 54 | Eyes of Horus-Re are champions of good, sworn enemies of Set, and bane to undead. |
eye of Lolth | DrU | 80 | The eyes of Lolth are stealthy servants and watchers faithful to the Church of Lolth. |
faith scion | UA | 166 | This prestige class is meant for characters who wield legendary weapons of divine power for claerics, druids, and paladins. |
fang of Lolth | SaS | 8 | Fangs of Lolth undergo a transformation that both provides them power and changes them in ways they may not necessarily want. |
Fang of Sseth | SK | 162 | The Fangs of Sseth constitute the strike force of the Vipers -- the stealthy killers who leave no trace. |
fatemaker | PlH | 50 | "There are two paths to take; one is easy, and that is its only reward." |
fatespinner | CAr | 37 | A fatespinner has pulled back the curtain of chance, circumstance, and chaos to glimpse a deeper truth: probability. |
fatespinner | TB | 58 | A fatespinner has pulled back the curtain of chance, circumstance, and chaos to glimpse a deeper truth: probability. |
fiend of blasphemy | FF | 200 | The fiend of blasphemy is a master of the infernal art of perverting the desire to worship and turning it toward the corrupt veneration of fiendish masters. |
fiend of corruption | FF | 202 | Fiends of corruption are preoccupied with corrupting mortals to ensure that their souls end up on the Lower Planes after death. |
fiend of possession | FF | 204 | A fiend of possession is an invasive presence that taints the very soul, corrupting from within. |
fiendbinder | TM | 220 | A fiendbinder seeks to unlock the truenames of demons, devils, and other vile fiends, and use that knowledge to bind them to service. |
fiend-blooded | HH | 102 | With careful exploration, a spellcaster who feels a call from within can slowly bring the power of their fiendish lineage to the surface. |
Fist of Dal Quor | SoS | 119 | The Fists of Dal Quor are a combat order drawing supernatural power from the Region of Dreams. |
Fist of Hextor | SF | 18 | Fists of Hextor are templars sworn to the service of their unforgiving master. |
fist of Raziel | BE | 62 | The fists of Raziel represent a knightly order dedicated to the celestial patron of holy warfare against evil. |
fist of the forest | CC | 80 | For some among the Guardians of the Green, the pursuit of an animalistic lifestyle is a form of asceticism. |
Fist of Zuoken | XPH | 144 | The Fists of Zuoken ore members of an order of martial artists devoted to mastering their own physical and mental development while protecting psions and other psionic creatures. |
flayerspawn psychic | CP | 30 | Willing to sacrifice her life, appearance, and even her sanity, the flayerspawn psychic walks a dangerous road, growing in psionic power as she slowly embraces her secret mind flayer heritage. |
fleshwarper | LoM | 189 | The fleshwarper finds no greater canvas than flesh itself. |
Fochlucan lyrist | CAd | 47 | The Fochlucan lyrist is a legendary figure who serves as the herald and teacher to great kings, the champion of the common folk, and the keeper of lore long forgotten elsewhere. |
foe hunter | MW | 56 | The foe hunter has but one purpose in life: to kill creatures of the type she hates. |
forest master | FP | 193 | Guardians of the pristine wilderness and defenders of the ancient trees, forest masters are the living embodiments of sentient nature. |
forest reeve | CC | 82 | Forest reeves are chosen by Guardians of the Green to patrol local wilderness areas to check for dangers and humanoid activities that could be harmful to the land. |
forsaker | MW | 57 | The forsaker rebels against the magic of the fantastic world around him. |
fortune's friend | CS | 38 | The fortune's friend lives by his luck. |
frenzied berserker | CW | 34 | The frenzied berserker is constantly seeking out more conflict to feed her craving for battle. |
frenzied berserker | MW | 59 | The frenzied berserker is constantly seeking out more conflict to feed her craving for battle. |
frost mage | Fr | 58 | Frost mages usually hail from lands of cold, snow, and ice: tundra, glaciers even outer planes perpetually shrouded in winter. |
frostrager | Fr | 60 | The frostragers are powerful and dangerous warriors believed by some to be gifted from (and others cursed by) the frost giant deity Thrym with an unstable but powerful supernatural battle rage. |
gatecrasher | MP | 26 | Gatecrashers see themselves as cosmic free agents, independent forces who can influence the natives of the planes and even the dynamic forces of magic itself. |
gatekeeper mystagogue | PE | 88 | Heirs to a tradition over sixteen millennia old, the gatekeeper mystagogues stand among the greated foes of the daelkyr and their aberration spawn. |
geomancer | CD | 41 | To the geomancer, all magic is the same. |
geomancer | MW | 60 | To the geomancer, all magic is the same. |
geometer | CAr | 39 | The geometer is the master of written magic and spells inscribed within a perfectly rendered diagram. |
ghost slayer | Gh | 26 | The ghost slayer studies ghost so that they can be dispatched easily and no longer bother the living with their presence. |
ghost-faced killer | CAd | 51 | Ghost-faced killers act as assassins and spies for hire, a mercenary clan that hides behind a guise of open and honorable conduct. |
ghostwalker | SF | 20 | Ghostwalkers have abilities that point to some underlying, mysterious mysticism. |
giant-killer | SM | 109 | Giant-killers are great heroes so long as they are killing giants. |
gladiator | SF | 21 | Rich or poor, all gladiators face death whenever they step into the arena. |
glorious servitor | LE | 13 | Glorious servitors are exceptionally loyal and devout servants of the Mulhorandi gods. |
gnome artificer | Mag | 23 | Gnome artificers dabble in technology to create fantastic devices, delving into shadow magic when their mundane equipment is insufficient for the task. |
gnome giant-slayer | CW | 36 | The gnome giant-slayer relies on a combination of agility, combat prowess, and pure craftiness to deal with foes. |
goldeye | FP | 194 | Goldeyes are agents and promulgators of commercial intercourse, seeking to increase the wealth of their communities and realms by promoting the exchange of coins in trade. |
goliath liberator | RS | 112 | Goliath liberators are experts at infiltrating giant dwellings, freeing the captives within, then exacting revenge on the giants while the freed goliaths escape. |
gray guard | CS | 40 | Gray guards are less restrained by their knightly vows, doing what must be done, no matter how unpleasant. |
Gray Hand enforcer | CSW | 77 | Gray Hand enforcers are highly trained members of the Gray Hands, Waterdeep's elite, high-powered fighting force. |
Great Rift deep defender | ShS | 24 | The Great Rift deep defender has a keen understanding of the importance of making a stand. |
Great Rift skyguard | Rac | 183 | The hippogriff-mounted skyguards of the Great Rift patrol the skies, ever watchful for the enemies of the gold dwarves. |
Great Sea corsair | ShS | 26 | Adapt the dread pirate prestige class from Song and Silenceto create the Great Sea corsair prestige class. |
Green Star adept | CAr | 41 | A Green Star adept is the master of the strange and powerful magic derived from Alhazarde's glittering green starmetal. |
guardian paramount | EL | 30 | The guardian paramount is an extraordinary bodyguard, a protector of others who is skilled in preventing harm to his charge. |
guild thief | FRCS | 45 | Guild thieves are thieves who operate in urban areas as part of an organized thieves' guild. |
guild wizard of Waterdeep | Mag | 26 | The wizards of the order study and exchange information, create magic items to help support the guild's financial independence, and offer their services to others in the city as watch-wizards or fire guards. |
halfling outrider | CW | 38 | Halfling outriders are elite champions whose task is to warn their fellows of, and protect them from, danger. |
halfling outrider | SF | 22 | The halfling outrider is naturally skilled in the arts of riding and scouting. |
Halruaan elder | ShS | 27 | Halruaan elders are the epitomy of magic cast with panache, and their dazzling and unique displays of arcane force make them the most respected practitioners in the land. |
Halruaan magehound | ShS | 29 | Magehounds are Halruaa's inquisitors. |
hammer of Moradin | PG | 56 | An elite order of warrior-priests stands ready to defend the dwarven people against the onslaught of fell giants, dark elves, and goblinoids. |
hand of the Adama | ShS | 31 | The hand of the Adama is a benign leader, judge and jury, and protector of the common folk all rolled into one. |
hand of the winged masters | DM | 43 | Dragons often need expert servants to be their eyes, ears, and hands in humanoid society. |
Harper agent | PG | 58 | Harper agents are the "field agents" of the Harper organization, acting directly to gather intelligence and eliminate threats to the greater good. |
Harper mage | Mag | 28 | The Harper mage has two principal responsibilities: They aid the Harpers with spells and arcane knowledge, and they study, record, and pass on ancient lore. |
Harper paragon | PG | 181 | A Harper paragon actively promotes the welfare of other creatures while preventing evil forces from preying on innocents. |
Harper priest | Mag | 29 | Some Harpers choose to pursue a closer relationship to the deities who inspired the creation of the Harpers. |
harper scout | FRCS | 46 | Harper scouts are members of the Harpers, a secret society dedicated to holding back evil, preserving knowledge, and maintaining the balance between civilization and the wild. |
hathran | FRCS | 47 | Hathrans comprise an elite sisterhood of spellcasters who lead Rashemen. |
hathran | PG | 59 | Hathrans comprise an elite sisterhood of spellcasters who lead Rashemen. |
havoc mage | MH | 20 | The havoc mage shares as much in common with a fighter as with a wizard. |
Haztaratain | SoS | 122 | The ascetic nature of the Haztaratain order appeals to those who focus on self-mastery; its martial spirit draws those who concentrate on might rather than mysticism. |
heartwarder | FP | 196 | Heartwarders are aesthetes and hedonists who actively seek out pleasure and beauty in all things and who nurture the creation of beautiful objects. |
heir of Siberys | ECS | 80 | The magic of a Siberys mark is undeniably powerful, and an heir of Siberys manifests one. |
hellbreaker | FCII | 86 | Hellbreakers are consummate adventurers. Called thieves by their detractors and heroes by their apologists, they specialize in infiltrating infernal strongholds and relieving them of their treasures. |
hellfire warlock | FCII | 89 | The hellfire warlocks are a secretive group of specialist warlocks who have mastered hellfire, a dangerous energy found only in the Nine Hells. |
hellreaver | FCII | 92 | Hellreavers are warriors whose outrage at the actions of the fiends and their ability to corrupt and seduce without consequences fuels and array of combat abilities. |
henshin mystic | OA | 39 | Henshin mystics are members of a monastic order that teaches what they consider a great mystery of the universe: that humanity is capable of a transformation (henshin) into divinity. |
hexer | MW | 63 | The hexer uses the power of his gaze. |
Hida defender | OA | 212 | Hida defenders train in great armor, a unique characteristic that fits in well with the Crab philosophy of strength and endurance. |
hidecarved dragon | Dr | 94 | Hidecarved dragons are members of an enigmatic order of dragons and half-dragons. |
hierophant | DMG | 188 | A divine spellcaster who rises high in the service of his deity gains access to spells and abilities of which lesser faithful can only dream. |
hierophant | FRCS | 48 | A divine spellcaster who rises high in the service of his deity gains access to spells and abilities of which lesser faithful can only dream. |
high elemental binder | PE | 104 | As a high elemental binder, you can reach into the planes and immediately draw elemental beings into objects -- coating your armor in stone or your blade in fire. |
high proselytizer | EL | 31 | The high proselytizer is the holy inspiration that begins religious movements. |
highland stalker | CAd | 54 | Highland stalkers are consummate trackers with an instinctive knowledge of their mountainous territories. |
hin fist | ShS | 32 | Adapt the sacred fist prestige class from Complete Divineto create a hin fist. |
Hoardstealer | Dr | 130 | The hoardstealer specializes in relieving wealthy individuals from large amounts of said wealth. |
holt warden | CC | 84 | Hold wardens are the highest spiritual leaders in the Guardians of the Green. |
holy liberator | CD | 45 | The holy liberator is a holy warrior, a distant cousin of the paladin. |
holy liberator | DF | 57 | The holy liberator is a holy warrior, a distant cousin of the paladin. |
holy scourge | CM | 64 | An arcane spellcaster that specializes in blasting evil. |
hordebreaker | SM | 110 | The hordebreaker is a person who makes destroying the horde threat the perfect engine of orc destruction. |
horizon walker | DMG | 189 | The horizon walker is an unceasing traveler to the universe's most dangerous places. |
horned harbinger | FP | 197 | The horned harbingers are agents of the fallen Lord of Bones. |
hospitaler | CD | 48 | Hospitalers are a fighting force of necessity, sworn to poverty, obedience, and the defense of those in their care. |
hospitaler | DF | 60 | Hospitalers are a fighting force of necessity, sworn to poverty, obedience, and the defense of those in their care. |
hulking hurler | CW | 40 | Hulking hurlers belong to those races of generously proportioned creatures who enjoy nothing more than wrenching boulders, trees, and even buildings free of their earthly bonds and throwing them at their foes. |
hunter of the dead | CW | 42 | The hunter of the dead spends each restless night tracking undead to their lairs and cleansing the land of their foul presence. |
hunter of the dead | DF | 62 | The hunter of the dead spends each restless night tracking undead to their lairs and cleansing the land of their foul presence. |
iaijutsu master | OA | 41 | Iaijutsu masters harness their ki energy to strike with blinding speed and devastating power. |
iInitiate of the draconic mysteries | Dr | 131 | Some become students of draconic knowledge that leads to greater power. |
illithid body tamer | Und | 35 | Illithids who embrace the Tamer Creed believe that military might is the most important factor in their race's future mastery of the multiverse. |
illithid savant | SS | 77 | The illithid savant is an academic who deals in applied science, acquiring new knowledge from the brains he consumes. |
illithid slayer | XPH | 146 | Illithid slayers have dedicated their lives to the eradication of the mind flayer "infection." |
illumine soul | CP | 33 | The illumine soul is a living conduit of positive energy. |
Imaskari vengeance taker | Und | 37 | A secret society dedicated to righting wrongs, the Imaskari vengeance takers are trained by hidden masters in the rites and rituals of revenge. |
impure prince | MoE | 73 | Of those who make it their special mission to rid the world of aberrations and their masters, only impure princes can claim the distinction of using daelkyr-inspired corruptions and symbionts as their most effective tool in aberration cleansing. |
incandescent champion | MoI | 115 | The incandescent champion seeks to dispense with barriers and obstacles both tangible and intangible so that she can touch the cosmic soul with her unveiled body, mind, and spirit. |
incantatrix | Mag | 31 | The incantatrixes are the practitioners of metamagic in Faeru^n, studying spells that affect other spells and having a fondness for magic that thwarts extraplanar beings. |
incantatrix | PG | 61 | The incantatrixes are the definitive practitioners of metamagic in Faeru^n, devoting themselves to the study of spells and techniques that affect other spells. |
incarnum blade | MoI | 121 | Using a secret passed down through the generations, the incarnum blade shapes soul energy drawn from the greatest warriors of the past into a special soulmeld that is incorporated into his melee weapon of choice. |
initiate of Pistis Sophia | BE | 64 | The path of these initiates requires great sacrifices (in the form of at least three sacred vows), but brings great rewards of spiritual power. |
Initiate of the Sevenfold Veil | CAr | 44 | A master of defensive magic, the Initiate of the Sevenfold Veil approaches the prismatic barrier by mastering one by one its constituent veils or layers. |
inquisitor | DCS | 80 | By definition, an inquisitor is one who inquires, someone who hunts for people, information, or answers. |
inquisitor of the Drowning Goddess | Und | 39 | Some kuo-toa monks go on to become inquisitors of the Drowning Goddess, who are tasked with protecting the community from inside threats. |
insidious corruptor | DrU | 83 | The insidious corruptor is a manipulator, a devious and sinister villain who lures individuals to their doom. |
invisible blade | CW | 44 | Invisible blades are deadly fighters who prefer to use daggers and related weapons in combat. |
iron mind | RS | 114 | Elite warriors trained to resist mental compulsions of all kinds, members of the iron mind prestige class defend dwarf and gnome kingdoms against intrusions by mind flayers, dark elf enchanters, and the like. |
ironsoul forgemaster | MoI | 126 | Only the ironsoul forgemaster can craft a weapon that combines these arts with the shaping of soul essence. |
jade phoenix mage | ToB | 113 | Long ago, a fellowship of swordsages known as the Masters of the Jade Phoenix took up the study of arcane magic in search of a new martial discipline. |
jaunter | EDP | 172 | The jaunter is a consummate expert on travel who specializes in getting exactly where he wants to go -- whether it's across the multiverse or just across the battlefield. |
Jordain vizier | ShS | 33 | The Jordaini are a special servitor caste, though still upper class, in the magocracy of Halruaa. |
justice of weald and woe | CR | 48 | The justice of weald and woe is the go-to person when something unsavory -- usually involving the removal of humans -- needs doing. |
justiciar | CW | 47 | Justiciars make a living kicking the daylights out of criminals who desperately deserve it. |
justiciar of Taiia | DD | 205 | Justiciars of Taiia fulfill the role of carrying out Taiia's sentence against wrongdoers. |
justiciar of Tyr | PG | 63 | Justiciars are the very elite of Tyr's mortal servants, and they act as living embodiments of their god's portfolio. |
Keeper of the Cerulean Sign | LoM | 194 | The Cerulean Sign is an ancient rune of power, created untold eons ago by a race or deity long since vanished; now it has keepers. |
kensai | CW | 49 | The kensai masters body, mind, weapon, and will. |
king/queen of the wild | MW | 65 | Where nature's fury is at its height, there you'll find the kings and queens of the wild. |
kinslayer | DrU | 87 | Though the ancient conflict that rent the elves and the drow asunder has long passed into antiquity, neither race has forgotten. |
kishi charger | OA | 42 | Kishi chargers are cavalry soldiers trained to make the greatest possible use of a horse's speed and a rider's agility. |
Knight of the Blue Moon | CSW | 81 | Knights of the Blue Moon are elite soldiers in the endless battle against the Mistress of the Night. |
knight of the Chalice | CW | 53 | The knight of the Chalice is a member of an elite knightly organization devoted to fighting demons and other evil outsiders. |
knight of the Chalice | DF | 63 | The knight of the Chalice is a member of an elite knightly organization devoted to fighting demons and other evil outsiders. |
Knight of the Crown | DCS | 56 | The Order of the Crown is the first tier of the Solamnic Knights. |
Knight of the Flying Hunt | CoV | 106 | Defenders of Nimbral, protectors of the island realm's quiet, simple folk, noble soldiers answering to the powerful but mysterious Nimbral Lords -- the Knights of the Flying Hunt epitomize valor and grace in word, deed, and bearing. |
Knight of the Iron Glacier | Fr | 62 | The Knights of the Iron Glacier continue to honor the memory of General Aengrist in their deeds and actions. |
Knight of the Lily | DCS | 63 | The Knights of the Lily are the order of warriors within the Knights of Neraka. |
knight of the Middle Circle | DF | 65 | Knights of the Middle Circle provide security for Stargazer chapterhouses and may be called upon for similar service for allies of the Stargazers. |
knight of the pearl | Sto | 52 | The knight of the pearl is a loyal defender of the aventi people, dedicated to the service of Aventernus and his appointed kings. |
knight of the raven | Rav | 200 | Before evil descended on the land of Barovia, it was home to an order of virtuous champions, the Knights of the Raven. |
Knight of the Rose | DCS | 59 | The Knights of the Rose are the highest tier of the Solamnic Knights. |
knight of the sacred seal | TM | 54 | A knight of the sacred seal is never alone because she has formed a true partnership with a single vestige. |
Knight of the Skull | DCS | 65 | Entering battle with strength and divine magic, Knights of the Skull are the spirit of the Dark Knights. |
Knight of the Sword | DCS | 58 | Knights of the Sword are warriors of the Solamnic Knights who fight with power and faith to defend justice and truth. |
Knight of the Thorn | DCS | 66 | The Knights of the Thorn are also known as the "gray robes" for the ash-colored robes they wear to indicate that they do not serve the Orders of High Sorcery. |
Knight of the Weave | CoV | 111 | Members of this mystic order of sacred defenders cherish the Weave like a fine wine. |
knight phantom | FN | 41 | The knight phantom prestige class takes capable wizards and gradually turns them into capable melee fighters, without slowing their spellcasting too much. |
knight protector | CW | 55 | Knight protectors are martial characters dedicated to restoring the ideals of knightly chivalry before they fade forever. |
Knight Protector of the Great Kingdom | SF | 24 | Knight protectors are martial characters dedicated to restoring the ideals of knightly chivalry before they fade forever. |
knight-errant of Silverymoon | SM | 112 | Charged with the safety of the city of Silverymoon and its citizens, the professional fighting force known as the Knights in Silver is often all that stands between Silverymoon and the dangers of the frontier. |
landforged walker | SX | 123 | Even as they speak for nature, landforged walkers coax the living bounty of the earth to grow on their metal hides, drawing power from the environment around them. |
lasher | SF | 25 | The lasher prestige class uses the whip as an extension of herself. |
legacy champion | WL | 19 | You are so devoted to the history and chronicle of a particular item of legacy that you enjoy enhanced access to your item's legacy abilities. |
legendary captain | Sto | 56 | A legendary captain might be the commander of a fleet's flagship or a bloodthirsty pirate, but whatever the role, her reputation is widespread and her crew fanatically loyal. |
legendary dreadnought | EL | 33 | The legendary dreadnought is the ultimate foot soldier, an absolute force of destruction, a total warrior who excels at sheer combat prowess. |
legendary leader | HB | 107 | Legendary leaders are the stuff of bards' tales come to life. |
legendary tactician | DCS | 81 | Legendary tacticians are respected (or feared) for their ability to inspire their troops. |
leviathan hunter | Sto | 61 | The leviathan hunter is dedicated to hunting down creatures of the perilous depths. |
lifedrinker | BV | 63 | Lifedrinkers are vampires who have been undead for a very long time. |
Lightbringer | Rav | 204 | The Lightbringers are an expansive guild of undead hunters that readily hands out charter memberships to anyone who wants to stamp out undead. |
lion of Talisid | BE | 65 | The lions of Talisid protect nature and emulate their patron in more concrete ways. |
lord of tides | Sa | 70 | A lord of tides can sense the movement of magma, summon beings of elemental might, and open portals to the Elemental Planes. |
loredelver | RD | 117 | Loredelvers are illumian spellcasters who find and explore ruins, disable the magical protections that guard them, and sift through the ancient secrets found within. |
loremaster | DMG | 191 | Loremasters are spellcasters who concentrate on knowledge, valuing lore and secrets over gold. |
luckstealer | RW | 118 | As a luckstealer, you're part spellcaster, part professional gambler -- and 100% mischief-maker. |
Luiren marchwarden | ShS | 35 | The Luiren marchwarden is the defender of the frontier in the land of the halflings. |
lurking terror | LM | 54 | Lurking terrors are the quintessential hunting undead, displaying great prowess with their special abilities and amazing powers of stealth. |
lyric thaumaturge | CM | 67 | A bard with enhanced spellcasting prowess. |
maester | CAd | 56 | Maesters are the master crafters of the gnome world. |
mage of the Arcane Order | CAr | 48 | Also called a "guildmage," a member of this prestige class is a spellcaster who belongs to an academy and guild known as the Arcane Order. |
mage of the Arcane Order | TB | 60 | Also called a "guildmage," a member of this prestige class is a spellcaster who belongs to an academy and guild known as the Arcane Order. |
mage-killer | Mag | 32 | Mage-killers master magic designed for combat against other spellcasters. |
magelord | LE | 17 | Quick to anger, haughty, and proud of his Art, the magelord is an arcane spellcaster who studies an ancient magical tradition known for extremely fast and versatile spellcasting |
magical trickster | CS | 45 | Relying as much on her wits as on her spellcasting prowess, the magical trickster can sacrifice her spellcasting ability to gain even greater access to skill tricks. |
maho-bujin | OA | 236 | When Taint overcomes a character, she may find her way to the Festering Pit of Fu Leng and become a maho-bujin. |
maho-tsukai | OA | 237 | Maho (blood magic) wielders are called maho-tsukai. |
maiden of pain | PG | 182 | Loviatar's most dedicated servants, the maidens of pain, are depraved women who literally make pain their meat and drink. |
malconvoker | CS | 48 | Daring summoners known as malconvokers bargain with their lives. |
Mantis mercenary | OA | 231 | Mantis mercenaries make use of peasant weapons and a rolling motion. |
Maquar crusader | ShS | 38 | A Maquar crusader follows a strict code of conduct that not only limits what he can own or where he can live, but also limits the ways in which merchants can influence him. |
martyred champion of Ilmater | PG | 184 | Having already offered his life in sacrifice once, the martyred champion of Ilmater perseveres in Ilmater's faith. |
master alchemist | Mag | 34 | The master alchemist is a spellcaster who specializes in producing potions and elixirs that reproduce the effects of spells of 4th level or higher. |
master inquisitive | ECS | 82 | The master inquisitive takes the art of investigation and deduction to the ultimate level, rising to the top of the field. |
master of chains | SF | 27 | The master of chains is a combatant specializing in the use of chains -- specifically the spiked chain -- as a weapon. |
master of flies | SS | 80 | The master of flies is an intelligent swarm that can form a massive being at need, or a single creature that can dissolve into a cloud of vermin. |
master of many forms | CAd | 58 | A master of many forms has no shape that she calls her own. |
master of masks | CS | 52 | Wearer of a thousand faces, with an identity as fluid as that of a crowd of strangers, this thespian of possibilities decides what is real and what can be. |
master of nine | ToB | 119 | Some savants of the Nine Disciplines believe that none of the paths are complete, true disciplines in and of themselves. |
master of radiance | LM | 44 | Masters of radiance channel the pure, undiluted power of the sun. |
master of shadow | TM | 121 | Some driven or domineering souls seek nothing less than mastery of darkness itself -- the ability to turn the very shadows into their agents and allies. |
master of shrouds | DF | 66 | The master of shrouds is an evil spellcaster who magically seizes incorporeal undead and sets them to do her bidding. |
master of shrouds | LM | 46 | The master of shrouds is an evil spellcaster who magically seizes incorporeal undead and sets them to do her bidding. |
master of the unseen hand | CW | 60 | Masters of the unseen hand delight in crushing their foes with invisible force, flinging massive objects into the sky, and disarming enemies with a single thought. |
master of the Yuirwood | Una | 24 | The masters of the Yuirwood are an elite group of foresters who work to keep the ancient Yuirwood free of evil influence. |
master of vipers | SK | 163 | Outcast yuan-ti learn to hunt not only to feed themselves, but also to spread destruction far and wide for the pure pleasure of it. |
master samurai | SF | 29 | The master samurai is a military retainer of a feudal overlord; he practices a code of behavior that emphasizes the value of personal honor over life itself. |
master specialist | CM | 70 | A wizard with greater mastery over a school of specialization. |
master thrower | CW | 58 | Master throwers depend on quick reflexes, good planning, and deadly aim. |
master transmogrifist | CAr | 51 | The master transmogrifist is a sorcerer or wizard who has chosen to specialize in spells that change his form. |
master vampire | LM | 55 | Any vampire can create spawn, but it takes a very special vampire to rule over an entire gang of minions. |
Medani prophet | Dra | 110 | As a Medani prophet, you learn to draw on your dragonmark to peer into the future -- and potentially, to unlock the secrets of the past. |
menacing brute | RD | 123 | The menacing brute takes advantage of how must humans fear half-orcs, playing on that dread to make his living. |
merchant prince | PF | 71 | A merchant prince (known as a merchant princess if female) is a member of the merchant nobility who has acquired his position and wealth either by being born into a wealthy family or by earning every last coin himself. |
metamind | XPH | 147 | Metaminds know that accumulating the most power in the shortest time is the key to psionic superiority. |
mindbender | CAr | 54 | Mindbenders seek to control the thoughts and dreams of others. |
mindbender | TB | 63 | Mindbenders seek to control the thoughts and dreams of others. |
mindspy | CW | 62 | By reading the minds of her enemies, a mindspy knows exactly what they're going to do a fraction of a second before they do it. |
Mirumoto niten master | OA | 218 | The Mirumoto school teaches a unique style of swordplay, rooted in this sense of duty. |
monk of the long death | PG | 65 | Monks of the long death are members of a macabre, secretive order of scholars seeking to understand the true nature of death. |
Moonsea skysentinel | CoV | 117 | Moonsea skysentinels are the eyes in the sky for the Knights of the North, scouting the landscape, looking for evidence of Zhentarim activity. |
moonspeaker | RE | 143 | Bound to the magic of their lycanthrope ancestors, moonspeakers breathe the magic of the world, guided by the twelve moons of Eberron. |
Moonstar agent | CSW | 84 | Moonstar agents, also known as Teukiir, are members of the Tel Teukiira, a group founded by Khelben "Blackstaff" Arunsun when he broke from the Harpers. |
morninglord of Lathander | PG | 66 | Morninglords are, in many ways, the epitome of the classical cleric archetype. |
mortal hunter | BV | 64 | Mortal hunters are fiends who specialize in killing mortals. |
Moto avenger | OA | 228 | The Moto avenger is dedicated to a war against the Shadowlands and its evils. |
mountebank | CS | 57 | Mountebanks are frauds and con artists, capable of slipping into new identities as others change clothing. |
mystic theurge | DMG | 192 | Blurring the line between divine and arcane, mystic theurges draw power from divine sources and musty tomes alike. |
mystic wanderer | Mag | 35 | Mystic wanderers are divine spellcasters who eschew normal church hierarchies and instead embrace freedom, wanderlust, and independence. |
mythic exemplar | CC | 86 | Few are as devoted to history as the Disciples of Legend, and none among that august group are as committed to their paragons as the mythic exemplars. |
naga overlord | SK | 165 | Naga overlords are evil masterminds who operate in secret, usually behind cults of devoted followers. |
Nar demonbinder | Una | 25 | Master of the black art of demon summoning, the Nar demonbinder keeps alive the sinister traditions of the old Empire of Narfell. |
nature's warrior | CW | 63 | Nature's warriors are defenders of the wild, protectors of the natural world . . . and often druids who have spent "too much time" in wild shape form. |
necrocarnate | MoI | 132 | Dealers in death and torturers of souls, necrocarnates number among the most evil creatures in any world. |
Nentyar hunter | Una | 28 | Sworn to defend the great forests and serve the Nentyarch, druidic ruler of the Circle of Leth, the Nentyar hunters roam the wild lands of the East, uprooting foul and evil things. |
Night Mask deathbringer | CR | 53 | Night Mask deathbringers are highly trained members of the Westgate thieves' guild who have caught the favorable attention of the vampires in charge of the organization. |
nightcloak | FP | 198 | Nightcloaks are the apple of Shar's eye -- devoted to her vision, preserving her secrets, practicing her magic, as twisted and bitter as it is. |
nightmare spinner | CM | 74 | An arcane spellcaster who weaves fear into illusions. |
nightsong enforcer | CAd | 60 | The enforcers of the Nightsong Guild focus on the stealth-centered combat training that rogues usually learn. |
nightsong infiltrator | CAd | 62 | The nightsong infiltrator is the perfect thief and the perfect spy. |
Ninja of the Crescent Moon | SF | 30 | The Ninja of the Crescent Moon is a mercenary clan whose members engage in sabotage and other covert missions for an outlandish fee. |
ninja spy | OA | 43 | True ninja spies are masters of exotic weapons, tools of stealth, and strange ki powers. |
noctumancer | TM | 125 | Noctumancers bridge the gap between shadow and arcane magic. |
nosomatic chirurgeon | Dra | 114 | A nosomatic chirurgeon is a halfling student of sickness, and a master of the ebb and flow of the energies of life and death. |
occult slayer | CW | 66 | The occult slayer is driven to confront any arcane or divine spellcaster who crosses her path. |
ocular adept | FP | 200 | Ocular adepts have pledged their religious devotions to the alien entity known as the Great Mother, the deity matron of all beholders. |
Olin Gisir | LE | 21 | The Olin Gisiae are elite elf mages who have taken it upon themselves to guard dark secrets from the rest of the world |
ollam | CAd | 66 | In Dwarven, the world "ollam" means teacher. |
oozemaster | MW | 67 | Oozemasters relate one-on-one with things that relate to nothing at all. |
orc scout | SM | 114 | Part wilderness warrior and part spy, the orc scout is a hero to his people. |
orc warlord | Rac | 184 | The orc warlord is a savage general of an unruly army, the leader of one of the deadly and all too common orc hordes that rampage down from the Spine of the World. |
ordained champion | CC | 90 | Steeped in a tradition older than most religions, the ordained champions stride through the chaotic fog of violence and bloodshed. |
Order of the Bow initiate | CW | 68 | By learning the meditative art of the Way of the Bow, the archer improves his discipline, precision, and spirituality. |
Order of the Bow Initiate | SF | 32 | By learning the meditative art of the Way of the Bow, the archer improves his discipline, precision, and spirituality. |
outcast champion | RD | 126 | Outcast champions bring hope to those who have no place in society. |
outlaw of the crimson road | SaS | 10 | An outlaw of the crimson road might be a revolutionary, a loyal supporter of some deposed ruler, or merely an ordinary individual who angered the wrong person at the wrong time. |
pact-bound adept | DM | 46 | Pact-bound adepts are sorcerers who have learned to transcend their beliefs about spells and magic and embrace arcane power as dragons do. |
pale master | LM | 47 | Arcane casters can become pale masters, who draw on necromantic lore that provides a macabre power all its own. |
pale master | TB | 64 | Arcane casters can become pale masters, who draw on necromantic lore that provides a macabre power all its own. |
paragnostic apostle | CC | 94 | The paragnostic apostles are the most devoted of the Paragnostic Assembly -- the most erudite of a sect dedicated, mind and soul, to the acquisition of knowledge. |
paragnostic initiate | CC | 96 | Not all who follow the precepts of the Paragnostic Assembly are spellcasters. |
peerless archer | SM | 115 | The peerless archer devotes her life to perfecting her skill with the bow. |
peregrine runner | RS | 116 | When goliaths need to send a message to another tribe, they send an elite, fleet-of-foot warrior known as a peregrine runner. |
perfect wight | EL | 34 | The perfect wight is a master of skulking, the ultimate prowler and thief. |
pious templar | CD | 50 | Sworn to the defense of a temple site, the pious templar is a holy warrior blessed by her deity with combat prowess and great endurance. |
planar champion | MP | 28 | The planar champion moves between the planes, always driven to battle. |
planar shepherd | FE | 105 | Some druids, especially among the Greensingers or those who have dealt extensively with that sect, reject narrow interpretations of what constitutes the natural world. |
planeshifter | MP | 30 | The planeshifter is a magical scholar and expert in planar travel, and through arcane research develops not only the ability to sense planar portals, but also the ability to create his own demiplane. |
platinum knight | Dr | 133 | The platinum knight protects good-aligned dragonkind from their natural enemies. |
prestige bard | UA | 69 | The prestige bard is a jack-of-all-trades, master of none. |
prestige paladin | UA | 70 | After training in the arts of combat and the mysteries of the divine, the prestige paladin is anointed as a holy warrior dedicated to the protection of law and goodness. |
prestige ranger | UA | 71 | The prestige ranger navigates the dark forests, craggy mountains, or desert wastes of her homeland with unparalleled skill. |
primal scholar | SX | 127 | Primal scholars are spellcasters bent on uncovering and mastering the ancient magic that lies buried in the jungles, deserts, and mountains of Xen'drik. |
prime Underdark guide | Und | 40 | These skilled guides not only know how to overcome the physical challenges of the Underdark, but they also can help them over the social and cultural hurdles they are sure to face. |
primeval | Fr | 65 | The primeval is a warrior who has tapped into his racial memories to find and forge a bond with an ancient creature. |
prophet of Erathaoi | BE | 66 | The prophet of Erathaoi is a seer and visionary, a medium of the heavenly will, pronouncing judgment on corruption and evil in the world. |
psibond agent | CS | 60 | A psibond agent sees through the eyes of others, gently guiding (or in some cases forcefully commanding) her puppet to go places she could never enter herself. |
psion uncarnate | XPH | 148 | Formless, fleshless, and unbound by the limits of corporeality -- this is the goal of every psion uncarnate. |
purifier of the Hallowed Doctrine | HH | 108 | Purifiers of the Hallowed Doctrine consider themselves servants not of gods but of the spiritual well-being of the world itself. |
Purple Dragon knight | CW | 70 | Purple Dragon knights develop uncanny skills related to coordinating and leading soldiers. |
Purple Dragon knight | FRCS | 49 | Purple Dragon knights develop uncanny skills related to coordinating and leading soldiers. |
Purple Dragon knight | PG | 68 | Purple Dragon knights develop uncanny skills related to coordinating and leading soldiers. |
pyrokineticist | XPH | 151 | Pyrokineticists know that a little psionic power goes a long way -- for those interested in fire. |
quori mindhunter | MoE | 77 | The quori mindhunter has a single mission: to hunt down and destroy the quori spirits that corrupt humanity, and the possessed Inspired that further the aims of the Dreaming Dark. |
quori nightmare | RE | 148 | The quori nightmare taps into the primal horrors and urges of the subconscious. |
radiant servant of Pelor | CD | 52 | The radiant servants of Pelor put the dogma of demonstrating strength through charity and modesty into living practice. |
rage mage | CW | 72 | The rage mage's approach to magic is based on the primal passion of magic more than the studious quasi-scientific approach. |
rainbow servant | CD | 54 | Those who have learned what the couatl temples have to offer are known as rainbow servants. |
Raumathari battlemage | Una | 29 | Employing sword and spell with dauntless courage and deadly force, the handful of Raumathari battlemages remaining in the world comprise a lonely and little-known order of adventurers, explorers, and mercenaries in search of battle. |
ravager | CW | 73 | The infamous ravager has dedicated himself to the service of Erythnul, deity of slaughter. |
ravager | SF | 33 | The infamous ravager has dedicated himself to the service of Erythnul, deity of slaughter. |
reachrunner | RE | 153 | Known for their mastery of the untamed world, some shifters rise above others in woodslore, physical ability, and stamina to claim the revered mantle of the reachrunner -- the greatest of shifter trackers and scouts. |
reaping mauler | CW | 75 | Reaping maulers are the back-breakers, the limb-twisters, and the neck-snappers among pit fighters. |
recaster | RE | 157 | To the recaster, the change her own body is capable of is a simple reflection of the mutability of the world around her. |
Red Avenger | SF | 34 | The Red Avenger is the master of ki,an ancient and formidable discipline that allows the user to accomplish the extraordinary. |
Red Wizard | DMG | 193 | The Red Wizards are the masters of Thay, the would-be magical overlords of the land of Faeru^n. |
Red Wizard | FRCS | 50 | The Red Wizards are the masters of Thay, the would-be magical overlords of the land of Faeru^n. |
reforged | RE | 161 | The reforged represents the realized ideal of the warforged's living aspects. |
renegade mastermaker | MoE | 81 | A renegade mastermaker applies the secrets of warforged creation methods to his own body, slowly replacing parts of his body with mechanical augmentations. |
revenant blade | PE | 108 | The revenant blade is a Valenar elf who can draw on the skills of ancient heroes, the giant-slayers of Xen'drik. |
righteous zealot | DCS | 83 | The righteous zealot is a person with a cause that directs every aspect of life. |
rimefire witch | Fr | 67 | A rimefire witch is one who has followed a mysterious call to the core of a rimefire iceberg and becomes infused with great power by the rimefire eidolon. |
risen martyr | BE | 68 | A risen martyr is an exalted character who continues in his earthly existence after his martyrdom in order to finish some unfinished task. |
ronin | CW | 77 | A ronin is a masterless warrior cast adrift in the world, but still clinging to the remnants of his former life. |
royal explorer | SaS | 13 | Some monarchs sponser crack teams of explorers. |
ruathar | RW | 122 | Also known as "elf-friend" or "star-friend," a ruathar is a person of some other race who has earned the special friendship of the elven folk. |
Ruby Knight vindicator | ToB | 122 | The Ruby Knights are a crusader order in the service of Wee Jas, goddess of death and magic. |
runecaster | FRCS | 51 | Those that choose to master the ability to create runes of power are runecasters. |
runecaster | PG | 69 | Those that choose to master the ability to create runes of power are runecasters. |
runescarred berserker | Una | 31 | Deadly barbarians who bear magical runes carved into their flesh, runescarred berserkers are among the most feared of Rashemen's defenders. |
runesmith | RS | 118 | A runesmith has learned to harness the power of runes and can fling fireballsand other staple arcane spells even while encased in full plate armor. |
sacred exorcist | CD | 56 | Sacred exorcists hope to drive away the spiritual forces of evil, prevening them from causing harm to the bodies and souls of humanity. |
sacred exorcist | DF | 68 | Sacred exorcists hope to drive away the spiritual forces of evil, prevening them from causing harm to the bodies and souls of humanity. |
sacred fist | CD | 59 | Sacred fists are independent organizations found within many temples. |
sacred fist | DF | 70 | Sacred fists are independent organizations found within many temples. |
sacred purifier | LM | 49 | Sacred purifiers are priestly characters who specialize in destroying undead. |
sacred warder of Bahamut | Dr | 96 | Sacred warders of Bahamut protect others from the power of Tiamat's brood. |
sanctified mind | LoM | 198 | A sanctified mind believes that all evil-aligned psionics-using creatures must be crushed. |
sanctified one | CC | 99 | The cleric, the paladin, the priest, and the holy warrior -- all these are classic divine hero archetypes. |
sand shaper | Sa | 76 | Sand shapers are part prophet, part priest, part magician, and part assassin. |
sapphire hierarch | MoI | 136 | The elite members of an order of priests of law defend the temple, contemplate the mysteries of the Sapphire Eidolon, and seek to fulfill its single command by perfecting themselves and bringing order out of chaos wherever they find it. |
savant aboleth | LoM | 21 | Savant aboleths are the eldest, most intelligent, wisest and most forceful of personality. |
scaled horror | SS | 83 | Scaled horrors are elite amphibious soldiers. |
scar enforcer | RD | 130 | Scar enforcers are angry, embittered half-elves who have rejected both sides of their ancestry. |
scarlet corsair | Sto | 65 | The scarlet corsair relies on the reputation of her quick blade and terrible fighting skills to drive her prey before her. |
scion of Dantalion | TM | 59 | The scions believe that their destiny is to one day take up the crown of a long-forgotten human empire, bear the scepter of rulership, and rebuild the empire that could rival the stars. |
scion of Tem-Et-Nu | Sa | 82 | Paladins of the temple of Tem-Et-Nu are sometimes selected to become the guardians of the rivers. |
scorpion heritor | Sa | 86 | Scorpion heritors, through a special relationship with the scorpion spirit, gain the mystical abilities of the scorpion, and can even take its shape. |
scorpion wraith | SX | 130 | Scorpion wraiths are the elite warriors of the drow. |
scourge maiden | ShS | 40 | Scourge maidens are warrior-priestesses of Loviatar dedicated to pain and anguish. |
Sea Mother whip | Und | 42 | Devout worshipers of Blibdoolpoolp who seek closer communion with the Sea Mother often gain additional abilities in the Sea Mother whip prestige class. |
sea witch | Sto | 68 | A sea witch is a terrible chaotic mage who wields the powers of water and calls on the living horrors of the deep. |
seeker of the Misty Isle | CD | 61 | Seekers search for the lost elves of Misty Isle. |
seeker of the song | CAr | 56 | Seekers of the song wield the power of music in ways that amaze even the most skilled bards. |
sentinel of Bharrai | BE | 69 | Respect for the power of nature, the desire to further the ends of good, and the resolve to destroy evil are the core beliefs of a sentinel of Bharrai. |
serene guardian | ShG | PG7 | Those who master the esoteric, mind-enhancing techniques of the Luminous Order have earned the right to call themselves serene guardians. |
serpent slayer | SK | 166 | Some individuals devote their entire lives to thwarting the yuan-ti. |
Shaaryan hunter | PG | 71 | On the backs of their swift horses, Shaaryan hunters can run down even the fastest prey and either spear it with a lance or pelt it with arrows from horseback. |
shade hunter | CR | 58 | The shade hunter is a breed of adventurer who lives for the thrill of finding lost treasure, defeating ancient traps, and surviving deadly curses laid by the priests of dead gods. |
shadow adept | FRCS | 52 | Shadow adepts hurl themselves into the abyss of the Shadow Weave, immediately acquiring all the gifts available to casual students and discovering secrets unavailable to all but the most dedicated. |
shadow adept | PG | 72 | Shadow adepts hurl themselves into the abyss of the Shadow Weave, immediately acquiring all the gifts available to casual students and discovering secrets unavailable to all but the most dedicated. |
shadow hunter | Dra | 117 | A shadow hunter is a warrior of his house, and must be familiar with the arts of battle as well as stealth. |
shadow scout | OA | 44 | The camouflage of a tiger, the stamina of a horse, the eyes of an eagle: these are the ingredients of the shadow scouts. |
shadow sentinel | RD | 137 | Shadow sentinels are elite illumian warriors who protect their people from githyanki raiders, demonic invastions, and hordes of barely imaginable monsters from the Plane of Shadow. |
Shadow Sun ninja | ToB | 126 | A Shadow Sun ninja is a martial artist who studies the balance between good and evil, light and dark. |
shadow thief of Amn | PG | 74 | A shadow thief of Amn knows only her own minions, her coworkers, and her superior. |
shadowbane inquisitor | CAd | 68 | Shadowbane inquisitors battle incessantly against evil in whatever form it takes. |
shadowbane stalker | CAd | 70 | Shadowbane stalkers find evil hidden in civilized areas so that the martial arm of the order (the inquisitors) can spearhead the attack. |
shadowblade | TM | 129 | Shadowblades are martial combatants with an innate link to shadow. |
shadowcraft mage | RS | 120 | Some gnomes have an even greater affinity for illusions than the average representative of their race, resulting in the prestige class known as the shadowcraft mage. |
shadowcrafter | Und | 43 | Shadowcrafters long ago mastered illusions and glamers. |
shadowdancer | DMG | 194 | Operating in the border between light and darkness, shadowdancers are nimble artists of deception. |
shadowmind | CAd | 74 | A shadowmind blends psionic powers and uncanny stealth into an effective whole. |
shadowsmith | TM | 132 | Shadowcasters draw power from darkness, and masters of shadow command it, but no one truly manipulates the darkness as does the shadowsmith. |
shadowspy | CC | 105 | Shadowspies are the covert arm of Pelor's Shadow Guard. |
shadowstriker | CC | 108 | The elite group known as the shadowstrikers is the military arm of Pelor's Shadow Guard. |
shapeshifter | OA | 45 | Shapeshifters must already have some means of changing their form before learning to master that change. |
Sharn skymage | Sh | 165 | By studying the properties of the manifest zone in which Sharn is situated, learning its intricacies and methods for manipulating it, a spellcaster can improve her magical or natural ability to fly. |
Shiba protector | OA | 222 | The warriors of the Shiba family are sworn to protect the Isawa family. |
shifter | MW | 68 | The shifter has no form that she calls her own. |
shining blade of Heironeous | CD | 63 | The shining blade of Heironeous is a member of an order of knights dedicated to prowess in melee combat. |
Shintao monk | OA | 46 | Shintao monks are dedicated to following the teachings of Shinsei. |
Shou disciple | Una | 32 | Shou disciples are martial artists who have studied or observed the monks of Kara-Tur and seek to emulate their style. |
silver key | Dra | 120 | A silver key is a master of stealth and security, and an expert at getting into and out of tight places. |
silver pyromancer | FN | 150 | The silver pyromancer is an arcane champion of the Church of the Silver Flame, taking his place alongside clerics, paladins, and exorcists in the Church's cause. |
silverstar | FP | 201 | Silverstars are dedicated advocates of freedom and tolerance, wanderers on the path of truth, and absolute foes of Shar. |
Singer of Concordance | RDr | 91 | The Singers of Concordance are a small order of wandering draconic spiritual guides who begin as servitors of Io, the Ninefold Dragon, creator of all dragonkind. |
singh rager | OA | 48 | Singh ragers draw their furious strength from the noble lion. |
siren | SS | 84 | A harpy siren is an artist who constantly seeks to expand and improve upon her innate sonic ability. |
skullclan hunter | MH | 20 | The skullclan hunter is the acclaimed foe of unlife. |
skylord | BE | 71 | An elf crusader, the skylord uses his kinship with creatures of the sky and the power of the winds to fight evil. |
skypledged | RW | 126 | The skypledged represent a mystical tradition among the raptorans that hearkens back to an ancient pact with powerful lords of the Elemental Plane of Air. |
slaad brooder | SS | 87 | The brooder's sole purpose is to implant as many eggs pellets as he can to produce the widest possible range of progeny. |
slayer of Domiel | BE | 73 | Sometimes the skillset of an assassin is required for more noble pursuits. |
slime lord | PG | 186 | Slime lords, the most favored of Ghaunadar's servants, are not clerics; they are spies and infiltrators who can change their shapes in order to move unnoticed among members of any race. |
solar channeler | ShG | PG9 | Holy warriors ready to defend the Material Plane against demonic invasion, solar channelers are effective healers and spellcasters until the situation demands melee combat. Then they become furious angels. |
Soldier of Light | DD | 208 | The Soldiers of Light are a military order dedicated to open warfare against the minions of their church's enemies. |
soul eater | BV | 66 | The soul eater is a monstrous being that feeds on the very essence of life force. |
soulbow | CP | 36 | In the tradition of the soulknife, a soulbow realizes the direct capacity of her own mind to give shape to weapons of psionic perfection. |
soulcaster | MoI | 142 | Soulcasters excel at incorporating soul energy into their magic. |
soulguard | FCII | 95 | Soulguards openly oppose fiendish practices and go to great lengths to protect those beset by the power of Baator. |
sovereign speaker | FE | 32 | Although devotion to a single god enables some individuals to gain additional power, overriding |
spell scion | UA | 167 | This prestige class is for characters who wield legendary weapons designed for use by arcane spellcasters, such as wizards, sorcerers, and sometimes bards. |
spellcarved soldier | RE | 166 | Spellcarved soldiers are warforged warriors who engrave magic runes into the plating of their inherently magic bodies, gaining remarkable defensive abilities. |
spelldancer | Mag | 37 | Spelldancers are an energetic sort of spellcaster who draw on the quasi-primal energy of song and dancing to power their magic. |
spellfire channeler | Mag | 38 | Those who practice their spellfire can hone their talent into a tool with fantastic abilities that most dabblers can only dream of. |
Spellguard of Silverymoon | PG | 75 | The Spellguard, Silverymoon's elite cadre of battle-trained arcane spellcasters, protects the city against the threat of hostile magic and aids the Knights in Silver against more mundane threats. |
spellsinger | Rac | 185 | Spellsingers are rare practitioners of an ancient elven bardic tradition. |
spellsword | CW | 79 | The dream of melding magic and weaponplay is fulfilled in the person of the spellsword. |
spellsword | TB | 67 | The dream of melding magic and weaponplay is fulfilled in the person of the spellsword. |
spellwarp sniper | CS | 64 | The spellwarp sniper contorts spells, changing area effects into rays that deliver precise, devastating attacks. |
spinemeld warrior | MoI | 147 | When a spinemeld warrior trains, he is participating in a tradition that has long been venerated in skarn society. |
Spur Lord | LD | 11 | The Spur Lords are elite zealots of the church, wielding the dark power of Cyric and commanding the attention of even the most fanatical clerics. |
spymaster | CAd | 76 | Spymasters do their work quietly and in private, and they often have a cover identity. |
spymaster | SaS | 14 | Spymasters do their work quietly and in private, and they often have a cover identity. |
squire of legend | CC | 110 | Not everyone who reveres the Six from Shadow desires to shape her entire life around her chosen paragon. |
stalker of Kharash | BE | 75 | The stalkers of Kharash are a loose-knit order of rangers, rogues, and other characters devoted to fighting evil under Kharash's patronage. |
steel legionnaire | DCS | 68 | Steel legionnaires are members of the Legion of Steel. |
stoneblessed | RS | 122 | A stoneblessed bonds to the stone of the mountains, blending into a dwarf, gnome, or goliath community and making it her home. |
stonedeath assassin | RS | 124 | Most stonedeath assassins are hobgoblin rogues or rangers, but bugbears and even exceptional goblins have been known to undertake stonedeath training and learn the ways of infiltrating dwarf strongholds by disarming traps, weakening gates, and assassinating dwarf leaders. |
stonelord | CW | 81 | The earth whispers to special dwarves known as stonelords. |
stonespeaker guardian | RS | 127 | The stonespeaker guardian taps into the divine power of the earth itself to defend her fellow stonespeakers, as well as other goliaths and friendly races, from their enemies. |
storm disciple | CP | 40 | A storm disciple is a character who decides that the best, most glorious way to serve his ideals is through the natural power, fury, and splendor of the storm. |
storm sentry | Dra | 124 | A storm sentry is a soldier first and foremost, and must be a capable combatant. |
stormcaster | Sto | 72 | The stormcaster is one who seeks to tap into the power of a strange and terrifying phenomenon: the raging storm. |
stormlord | CD | 65 | Stormlords often live as brigands, indulging their personal desires for wealth, food, luxury items, and wanton behavior as they crave random, spectacular acts of violence. |
stormlord | FP | 203 | Stormlords are the chief agents of the Destroyer's wrath, inflicting destructive rampages wherever they wander in order to spread word of his endless fury. |
stormsinger | Fr | 70 | The stormsingers have learned the secret methods of harnessing the magic powers of music to influence and control the weather. |
stormtalon | RW | 131 | The stormtalons are consummate aerial warriors, using both their weapons and their razor-sharp foot talons to dive on their hapless foes. |
streetfighter | CAd | 79 | Streetfighters seek the challenges of the back alleys as a way of testing themselves and their experience in the wilder world. |
strifeleader | FP | 204 | Strifeleaders are the chief instruments of the Dark Sun, charged with spreading the One True Way of Cyric through force and deception. |
sublime chord | CAr | 60 | In return for abandoning her continuing study of bardic music, a sublime chord instead masters a number of spells more powerful than most bards can ever use. |
Suel arcanamach | CAr | 63 | Arcanamach formerly served as elite guards and agents for powerful wizards. |
Sun Soul monk | CSW | 88 | Monks of the Sun Soul Order believe that they each harbor a small fragment of the sun's divine essence. |
sunmaster | LE | 25 | The sunmasters are members of a sect within the church of Lathander who believe that the Morninglord is the living reincarnation of Amaunator. |
survivor | SS | 89 | Those who survive a program of frequent assaults and other dangers emerge a few weeks later -- tougher, faster, and less vulnerable to attacks. |
swanmay | BE | 76 | Swanmays are members of a secretive order sworn to protect wilderness areas from evil. |
swift scion | UA | 168 | This prestige class is for those who wield legendary weapons that make use of or improve the wielder's stealth, speed, or dexterity (in the general sense). |
swift wing | DM | 50 | Swift wings are church servants who see themselves as the fast-moving, hard-hitting crusaders of their god's cadre of worshipers. |
sword dancer | FP | 205 | Sword dancers are expected to lead the drow migration and work to promote harmony between drow and surface-dwelling races. |
sword of righteousness | BE | 77 | Pursuit of a commitment to righteousness and purity that exceeds the norm is a quality of a sword of righteousness. |
sybil | SS | 90 | Steeped in ancient lore, or maddened by divine inspiration, the sybil is a reclusive prophet. |
tactical soldier | MH | 22 | The tactical soldier is the master of teamwork in melee. |
tainted scholar | HH | 113 | No secret is barred from the tainted scholar's grasp, and if such forbidden knowledge comes at the cost of his soul, he's willing to pay that price. |
tainted sorcerer | UA | 191 | Tainted sorcerers find an easy path to tremendous magical power. |
tainted warrior | UA | 193 | When a character's taint threatens to exceed the capacity of his body and soul to contain it, he may become possessed by its evil power and transformed into a creature of taint. |
talon of Tiamat | Dr | 134 | The talon of Tiamat furthers the goals of evil dragonkind. |
Talontar blightlord | Una | 34 | Corrupt priests who revel in decay, the blightlords of Talona are feared and reviled throughout the Unapproachable East. |
tamer of beasts | MW | 70 | Through magic and his overwhelming concern for his charges, the tamer of beasts can make them tougher and more intelligent. |
tattooed monk | CW | 82 | Certain monastic orders bestow supernatural or spell-like powers on their members by inscribing magic tattoos on their skin. |
tattooed monk | OA | 49 | Certain monastic orders bestow supernatural or spell-like powers on their members by inscribing magic tattoos on their skin. |
techsmith | FP | 206 | Techsmiths are devoted to the development of new inventions and the progression of achievement in the name of the Wonderbringer. |
Telflammar shadowlord | Una | 36 | Above all the criminals of the Shadowmasters of Telflamm stand the Telflammar shadowlords,the secret captains of iniquity who demand unquestioned obedience from their numerous minions. |
tempest | CAd | 81 | A tempest is the point of calm within a whirling barrier of deadly blades. |
tempest | MW | 72 | A tempest is the point of calm within a whirling barrier of deadly blades. |
templar | DF | 72 | Sworn to the defense of a temple site, the templar is a holy warrior blessed by her deity with combat prowess and great endurance. |
temple raider of Olidammara | CD | 67 | The temple raiders are an elite cadre of thiees who worship the Laughing Rogue and specialize in stealing valuables and secret lore from the temples of other deities. |
temple raider of Olidammara | SaS | 16 | The temple raiders are an elite cadre of thiees who worship the Laughing Rogue and specialize in stealing valuables and secret lore from the temples of other deities. |
Tenebrous apostate | TM | 63 | The remnant of divinity once possessed by Orcus, Tenebrous is perhaps the only vestige still worshiped in some places as a god. Some followers, however, believe that Tenebrous is a separate deity, so these Tenebrous apostates revere him as such. |
thaumaturgist | DMG | 196 | The thaumaturgist reaches out with divine power to other planes of existence, calling creatures there to do his bidding. |
Thayan gladiator | CR | 63 | Popular and skillful gladiators fill the arenas of Faeru^n from Calimshan to the Dragon Coast, but the brutal Thayan gladiators are the best of the best. |
Thayan knight | CW | 85 | Thayan knights have mastered the art of swordplay, are familiar with magic, and are loyal to none but the tattooed mages. |
Thayan knight | LD | 64 | Thayan knights have mastered the art of swordplay, are familiar with magic, and are loyal to none but the tattooed mages. |
Thayan slaver | Una | 37 | Thayan slavers are cruel marauders who use their awful abilities to abduct creatures and then break their wills. |
thief of life | FE | 84 | When the prize is immortality, there is precious little a thief of life will not do to grasp it. |
thief-acrobat | CAd | 83 | A thief-acrobat excels in getting in and getting out. |
thief-acrobat | SaS | 18 | A thief-acrobat excels in getting in and getting out. |
thrall of Demogorgon | BV | 67 | A thrall of Demogorgon thrives on the chaotic nature of mutation and deformity. |
thrall of Graz'zt | BV | 68 | The thrall of Graz'zt is a sinister, conniving, and thoroughly evil master of arcane lore and dark secrets. |
thrall of Juiblex | BV | 70 | A thrall of Juiblex oozes a horrible slime and is surrounded by a nauseating stench. |
thrall of Orcus | BV | 71 | A thrall of Orcus has devoted herself to the demon prince of undeath. |
thrallherd | XPH | 153 | Thrallherds manipulate the minds of others as if they were clay in the hands of a sculptor. |
thunder guide | EH | 64 | Bodyguards to nobles on safari, shepherds to spelunking university professors, and the real-life heroes of chronicle serials across Khorvaire, thunder guides provide the strong blades, keen senses, and local knowledge necessary to survive a trip across the Thunder Sea. |
tomb warden | LM | 57 | Tomb wardens serve as selfless, undying protectors of the dead. |
topaz guardian | LoM | 203 | Resolute crusaders, the topaz guardians are the elite initiates of the Holy Order of the Supernal Topaz Defenders. |
totem rager | MoI | 153 | The totem rager embodies the wrath of nature in its most bestial form. |
trapsmith | Du | 53 | A trapsmith excels at rigging deadly surprises to harm her enemies, secure her camp, and confound pursuers. |
Triadic knight | CoV | 123 | Triadic knights are holy warriors who worship the Triad of Tyr, Torm, and Ilmater. |
tribal protector | SF | 35 | The tribal protector is the battlefield champion of a savage humanoid race. |
troubadour of stars | BE | 78 | Bards who channel their celestial music through their mortal voices and instruments are troubadours of stars. |
true necromancer | LM | 51 | Those who seek to raise an unyielding obedience from the dead willingly tread the path of necromancy. |
true necromancer | TB | 69 | Those who seek to raise an unyielding obedience from the dead willingly tread the path of necromancy. |
twisted lord | ShG | PG13 | The stealthy assassins of the Ebon Cabal, twisted lords can turn their visages fearsome at a moment's notice. |
ultimate magus | CM | 77 | A multiclass arcane preparation spellcaster and arcane spontaneous spellcaster. |
umbral disciple | MoI | 158 | The umbral disciple is a student of shadow in both a literal and a metaphysical sense. |
unbound scroll | Dra | 127 | Unbound scrolls are drawn from the most gifted artificers and wizards of House Sivis, though a few exceptional magewrights have made their way into the order. |
uncanny trickster | CS | 67 | The uncanny trickster combines the features of his primary class with a wider range of skill tricks than any other character can achieve. |
unholy ravager of Tiamat | Dr | 97 | Those who devote themselves to Tiamat's cause become unholy ravagers of Tiamat. |
Union Sentinel | EL | 35 | A Union Sentinel is a member of an elite police force that guards the demiplane city of Union. |
unseen seer | CM | 81 | A stealthy character who dabbles in divination magic. |
urban savant | Ci | 100 | An urban savant is a scholar at heart, with a voracious appetite for information. |
urban soul | RD | 141 | Urban souls are the chosen champions of the deity Urbanus, charged with protecting city denzens from external dangers and from subtler threats to the city. |
ur-priest | BV | 72 | A small number of ur-priests have learned to tap into divine power and use it without praying to or worshiping a god. |
ur-priest | CD | 70 | A small number of ur-priests have learned to tap into divine power and use it without praying to or worshiping a god. |
Vadalis beastkeeper | Dra | 130 | Vadalis beastkeepers are scouts and guides, hunters and warriors. |
vassal of Bahamut | BE | 80 | A vassal of Bahamut is a devout, nondraconic champion in the service of the Dragon King. |
vengeance knight | CR | 67 | Vengeance knights roam the Lands of Intrigue in search of those who have committed acts of treachery against their employers, the Knights of the Shield. |
verdant lord | MW | 73 | The verdant lord is the final defender of the forest. |
vermin keeper | Und | 44 | To a vermin keeper, insects are perfect killers. |
vermin lord | BV | 73 | The vermin lord offers itself as a host for all manner of parasitic organisms. |
vigilant sentinel of Aerenal | MoE | 85 | Part spy, part assassin, and completely loyal to the Sibling Kings and Aerenal's undying rulers, the sentinels roam across Eberron. |
vigilante | CAd | 85 | The vigilante combines magical and mundane investigative techniques to assess a crime scene. |
vigilante | SaS | 20 | The vigilante combines magical and mundane investigative techniques to assess a crime scene. |
virtuoso | CAd | 89 | The typical virtuoso is outgoing, charismatic, and gregarious. |
virtuoso | SaS | 22 | The typical virtuoso is outgoing, charismatic, and gregarious. |
visionary seeker | PlH | 53 | A visionary seeker knows how to navigate the mental plain stretching out ahead, finding landfall and truly discovering what it means to know. |
void disciple | CD | 72 | Void disciples understand that everything in the world contains all the basic elements, held together by the least tangible essence. |
void disciple | OA | 51 | Void disciples understand that everything in the world contains all the basic elements, held together by the least tangible essence. |
walker in the waste | Sa | 89 | A walker in the waste embodies the harsh, unforgiving nature of the desert. |
war chanter | CW | 87 | A war chanter's music flows across the battlefield like a raging torrent, catching friends and foes alike in its wake. |
war hulk | MH | 22 | The war hulk is a creature of great size and talent who is specifically trained to shock and awe opposing massed troops. |
war mind | XPH | 155 | War minds are expert fighters who claim to possess unequaled knowledge in the art of war. |
war weaver | HB | 112 | By weaving together strands of pure arcane power, the war weaver becomes a force to be reckoned with on the battlefield. |
war wizard of Cormyr | Mag | 40 | The Cormyrean war wizards are some of the most respected battle-mages in Faeru^n. |
warchief | MH | 24 | A warchief leads a primitive, aggressive tribe of humanoids, especially when they turn to marauding. |
warforged juggernaut | ECS | 83 | As a machine of war, the juggernaut is among the best at dealing damage and sustaining punishment. |
warmaster | SF | 37 | Warmasters are trained at the College of War and can become a formidable presence on the battlefield. |
warpriest | CD | 74 | Warpriests are fierce, earthy clerics who pray for peace but prepare for war. |
warpriest | DF | 74 | Warpriests are fierce, earthy clerics who pray for peace but prepare for war. |
warrior of darkness | BV | 75 | The warrior of darkness, sometimes called the dark knight, is a practitioner of black magic. |
warrior skald | Rac | 186 | Accompanying heroes of great renown, warrior skalds fight at their sides while composing the epics that will be told for centuries to come. |
warshaper | CW | 89 | The warshaper grows and evolves her own weapons and armor to suit the threat at hand. |
warsling sniper | Rac | 188 | The warsling sniper is an expert in the use of the weapon commonly associated with the halfling race. |
watch detective | MW | 75 | The watch detective specializes in solving mysteries. |
wavekeeper | Sto | 76 | Some druids feel the call of the primal deeps. |
waverider | SS | 93 | The waverider and her companion animal defend their city with a vigor that exceeds either's individual powers. |
waveservant | FP | 209 | Waveservants server the Bitch Queen as both tribute gatherers and enforcers. |
wayfarer guide | CAr | 65 | The wayfarer guide focues on honing her skill at instantaneous magical transportation. |
wayfarer guide | TB | 70 | The wayfarer guide focues on honing her skill at instantaneous magical transportation. |
weapon master | SF | 38 | For weapon masters, the perfection of kiis found in the mastery of a single melee weapon. |
weapon master (kensei) | OA | 53 | For weapon masters, the perfection of kiis found in the mastery of a single melee weapon. |
wearer of purple | FP | 210 | Wearers of purple are members of the Cult of the Dragon who embrace the creation and veneration of the Sacred Ones, the great dracoliches of Faeru^n. |
wearer of purple | DrF | 67 | Updated from Faiths and Pantheons. |
weretouched master | ECS | 85 | Weretouched masters are shifters who learn to enhance their shifting ability to accentuate the power of their lycanthrope heritage. |
whisperknife | RW | 135 | The halfling whisperknife seeks to repay murder, theft, or humiliation in the same coin. |
wild mage | CAr | 68 | Wild mages aspire to cast spells without structure. |
wild plains outrider | CAd | 92 | Wild plains outriders work tirelessly to keep the plains as safe as such remote places can be. |
wild scout | SM | 117 | Wild scouts are the spies of the wilderness, traversing the open and wild country in search of valuable information. |
wild soul | CM | 84 | An arcanist who wields power from the realm of the fey. |
wildrunner | RW | 139 | Wildrunners give themselves almost wholly to nature, seeking to return to their untamed roots and eventually become fey creatures. |
windrider | MW | 77 | The windrider is a specialist in mounted combat, but hers is no ordinary mount. |
windwalker | FP | 212 | Windwalkers learn to shape the winds with their hands and ride them to lands as yet unseen. |
windwright captain | EH | 70 | The self-proclaimed masters of sky and sea, the windwright captains are the finest pilots of airships and wind galleons on Eberron. |
winterhaunt of Iborighu | Fr | 72 | As minions of the Frozen King, the winterhaunts of Iborighu lust for nothing less than eternal winter. |
witch hunter | OA | 54 | Witch hunters combine magical training with combat expertise to battle the spiritual forces of evil in the world. |
witch slayer | TM | 67 | Witch slayers devote themselves to capturing and destroying those who share their souls with other entities. |
witchborn binder | MoI | 162 | Elite agents within the Vigilant Servants, a society whose members make it their business to frustrate the plans of the witchborn, witchborn binders are incarnum-wielding mage-hunters who can use the power of soul energy to create shields, traps, and shackles. |
Wizard of High Sorcery | DCS | 71 | Once a wizard successfully completes (and survives) the Test of High Sorcery, his choices dictate his robe color and which deity of magic grants him power. |
wonderworker | BE | 82 | Wonderworkers sacrifice some of their spellcasting ability to grow closer to the ideal of goodness they revere. |
wyrm wizard | DM | 55 | Wyrm wizards are spellcasters who learn new spells not through research and experimentation but rather by tapping into the vast wealth of arcane knowledge possessed by dragons. |
yakuza | OA | 55 | Yakuza represent the shadowy underworld and provide protection for the helpless. |
Yathchol webrider | Und | 46 | With their intimate understanding of webspinning and their familiarity with the Overweb, Yathchol webriders can move about the Underdark as they choose. |
yathrinshee | PG | 187 | Yathrinshees, the elite ranks of Kiaransalee's priests, are powerful masters of necromantic magic, both arcane and divine. |
yuan-ti cultist | SS | 97 | The mysteries of the evil deities of the yuan-ti are mastered by yuan-ti cultist masters. |
zerth cenobite | CP | 43 | The core of a zerth cenobite's studies involve strict meditation on the nature of time and the body's movements through it, culminating in a martial art known as zerthin. |
Zhentarim skymage | LD | 102 | These powerful spellcasters ride strange flying beasts and serve the Zhentarim by performing acts of espionage and causing unrest on the frontiers of civilization. |
Zhentarim spy | PG | 77 | The Zhentarim spy is probably the one Faeru^nians encounter most often -- even if they never realize it. |
Легенда
- An — Anauroch: The Empire of Shade
- AE — Arms and Equipment Guide (D&D 3.0)
- BFK — Barrow of the Forgotten King
- BB — Bastion of Broken Souls
- BC — Book of Challenges
- BE — Book of Exalted Deeds
- BV — Book of Vile Darkness
- CR — Champions of Ruin
- CV — Champions of Valor
- CiP — City of Peril
- CSW — City of Splendors: Waterdeep
- CSQ — City of the Spider Queen
- Ci — Cityscape
- CAd — Complete Adventurer
- CAr — Complete Arcane
- CC — Complete Champion
- CD — Complete Divine
- CM — Complete Mage
- CP — Complete Psionic
- CS — Complete Scoundrel
- CW — Complete Warrior
- Co — Cormyr: The Tearing of the Weave
- DG — D&D Gazetteer
- DH — Deep Horizon
- DF — Defenders of the Faith
- DD — Deities and Demigods
- Dr — Draconomicon
- DM — Dragon Magic
- DCS — Dragonlance Campaign Setting
- Dra — Dragonmarked
- DE — Dragons of Eberron
- DrF — Dragons of Faerûn
- DrU — Drow of the Underdark
- DMG — Dungeon Master’s Guide (D&D 3.5)
- DMG2 — Dungeon Master’s Guide II (D&D 3.5)
- Du — Dungeonscape
- ECS — Eberron Campaign Setting
- ElE — Elder Evils
- EA — Enemies and Allies
- EL — Epic Level Handbook
- EE — Exemplars of Evil
- XPH — Expanded Psionics Handbook
- Rav — Expedition to Castle Ravenloft
- EDP — Expedition to the Demonweb Pits
- ERG — Expedition to the Ruins of Greyhawk
- EU — Expedition to Undermountain
- EH — Explorer’s Handbook
- ELQ — Eyes of the Lich Queen
- FP — Faiths & Pantheons
- FE — Faiths of Eberron
- FLFD — Fantastic Locations: Fane of the Drow
- FLFR — Fantastic Locations: Fields of Ruin
- FLHP — Fantastic Locations: Hellspike Prison
- FF — Fiend Folio (D&D 3.0)
- FCI — Fiendish Codex I: Hordes of the Abyss
- FCI — Fiendish Codex II: Tyrants of the Nine Hells
- Fo — Forge of Fury
- FW — Forge of War
- FRCS — Forgotten Realms Campaign Setting
- FY — Fortress of the Yuan-Ti
- Fr — Frostburn
- Gh — Ghostwalk
- GHR — Grand History of the Realms
- GC — Grasp of the Emerald Claw
- HN — Heart of Nightfang Spire
- HBG — Hero Builder’s Guidebook
- HB — Heroes of Battle
- HH — Heroes of Horror
- LM — Libris Mortis
- LG — Living Greyhawk Gazetteer
- LF — Lord of the Iron Fortress
- LD — Lords of Darkness
- LoM — Lords of Madness
- LE — Lost Empires of Faerûn
- MIC — Magic Item Compendium
- MoE — Magic of Eberron
- Mag — Magic of Faerûn
- MoI — Magic of Incarnum
- MP — Manual of the Planes (D&D 3.0)
- MW — Masters of the Wild
- MH — Miniatures Handbook
- Mon — Monsters of Faerûn
- MM5 — Monster Manual V
- MM4 — Monster Manual IV
- MM3 — Monster Manual III
- MM2 — Monster Manual II (D&D 3.0)
- MM — Monster Manual (D&D 3.5)
- Mys — Mysteries of the Moonsea
- OA — Oriental Adventures
- PlH — Planar Handbook
- PE — Player’s Guide to Eberron
- PG — Player’s Guide to Faerûn
- PH — Player’s Handbook (D&D 3.5)
- PH2 — Player’s Handbook II (D&D 3.5)
- PF — Power of Faerûn
- RD — Races of Destiny
- RE — Races of Eberron
- Rac — Races of Faerûn
- RS — Races of Stone
- RDr — Races of the Dragon
- RW — Races of the Wild
- RH — Red Hand of Doom
- RT — Return to the Temple of Elemental Evil
- RC — Rules Compendium
- Sa — Sandstorm
- SS — Savage Species
- SoS — Secrets of Sarlona
- SX — Secrets of Xen’drik
- SK — Serpent Kingdoms
- SSL — Shadowdale: The Scouring of the Land
- SL — Shadows of the Last War
- Sh — Sharn: City of Towers
- ShG — The Shattered Gates of Slaughtergarde
- ShS — Shining South
- SM — Silver Marches
- SiS — Sinister Spire
- SaS — Song and Silence
- SG — Sons of Gruumsh
- SD — Speaker in Dreams
- StS — Standing Stone
- Sto — Stormwrack
- SB — Stronghold Builder’s Guidebook
- SC — Sunless Citadel
- SF — Sword and Fist
- TB — Tome and Blood
- ToB — Tome of Battle
- TM — Tome of Magic
- Una — Unapproachable East
- Und — Underdark (D&D 3.5)
- UA — Unearthed Arcana (D&D 3.0)
- VGD — Voyage of the Golden Dragon
- WB — Whispers of the Vampire’s Blade
Ссылки
- Prestige Class Index. Updated: 05/04/2007. Веб-сайт WotC, раздел «Consolidated Lists».